Team report · Lower league

Flying Skulls

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 24 gate madness

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Flying Skulls
  • Sunny Raytop 3 1 of 1 (avg 13%)
  • Frogdogtop 3 6 of 18 (avg 13%) · league rank Top 7% (17%)
  • Behind Blue Eyestop 3 4 of 18 (avg 13%) · league rank Top 8% (16%)
  • Tatertop 3 1 of 15 (avg 13%) · league rank Top 12% (16%)
  • Trendsettertop 3 1 of 1 (avg 13%) · league rank Top 21% (14%)
  • Full Squishtop 3 1 of 4 (avg 13%) · league rank Top 21% (14%)
  • French Oniontop 3 2 of 14 (avg 13%) · league rank Top 27% (14%)
  • Chaotic Skytop 3 0 of 2 (avg 13%) · league rank Top 28% (14%)
  • Bastilletop 3 0 of 18 (avg 13%) · league rank Top 36% (13%)
  • Fake Prompttop 3 3 of 16 (avg 13%) · league rank Top 37% (13%)
  • Sailor Jerrytop 3 3 of 18 (avg 13%) · league rank Middle (12%)
  • Rapidashtop 3 0 of 4 (avg 13%) · league rank Middle (12%)
  • Anti-Gravitytop 3 0 of 1 (avg 13%)
  • Peppertop 3 0 of 4 (avg 13%) · league rank Middle (11%)
  • Jarktop 3 4 of 18 (avg 13%) · league rank Middle (11%)
  • Outta Moneytop 3 2 of 14 (avg 13%) · league rank Bottom 39% (10%)
  • Gauntlettop 3 1 of 14 (avg 13%) · league rank Bottom 30% (9.4%)
  • Trigger Pointtop 3 1 of 4 (avg 13%) · league rank Bottom 15% (7.4%)
  • Globe Trottertop 3 1 of 14 (avg 13%) · league rank Bottom 10% (7.0%)
  • Bullet with Butterfly Wingstop 3 0 of 14 (avg 13%) · league rank Bottom 7% (6.7%)
  • Failure Expected & Receivedtop 3 0 of 4 (avg 13%) · league rank Bottom 1% (6.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).