Team report · Lower league

Flying Skulls

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 24 gate WTA

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Flying Skulls
  • silverywon 1 of 8 (avg 4.2%) · league rank Top 1% (8.4%)
  • Frogdogwon 2 of 12 (avg 4.2%) · league rank Top 7% (6.1%)
  • Behind Blue Eyeswon 2 of 8 (avg 4.2%) · league rank Top 12% (5.6%)
  • Taterwon 0 of 8 (avg 4.2%) · league rank Top 13% (5.4%)
  • Trendsetterwon 0 of 4 (avg 4.2%) · league rank Top 16% (5.2%)
  • Full Squishwon 0 of 4 (avg 4.2%) · league rank Top 17% (5.2%)
  • Chaotic Skywon 0 of 4 (avg 4.2%) · league rank Top 24% (4.8%)
  • Bastillewon 0 of 6 (avg 4.2%) · league rank Top 39% (4.1%)
  • Rapidashwon 0 of 2 (avg 4.2%)
  • Fake Promptwon 0 of 2 (avg 4.2%) · league rank Middle (3.8%)
  • Sailor Jerrywon 1 of 12 (avg 4.2%) · league rank Middle (3.5%)
  • Vogue Pandawon 0 of 8 (avg 4.2%) · league rank Middle (3.5%)
  • Pepperwon 1 of 12 (avg 4.2%) · league rank Middle (3.3%)
  • Jarkwon 0 of 10 (avg 4.2%) · league rank Middle (3.3%)
  • Salford Soldierwon 0 of 6 (avg 4.2%) · league rank Bottom 14% (2.2%)
  • Trigger Pointwon 0 of 6 (avg 4.2%) · league rank Bottom 11% (2.2%)
  • Far Abovewon 0 of 4 (avg 4.2%) · league rank Bottom 9% (2.1%)
  • Midnight Voodoowon 0 of 6 (avg 4.2%) · league rank Bottom 8% (2.1%)
  • Globe Trotterwon 0 of 8 (avg 4.2%) · league rank Bottom 7% (2.1%)
  • Flash Of Chaoswon 0 of 4 (avg 4.2%) · league rank Bottom 5% (2.1%)
  • Bullet with Butterfly Wingswon 0 of 6 (avg 4.2%) · league rank Bottom 5% (2.1%)
  • Heavy Vandalwon 0 of 4 (avg 4.2%) · league rank Bottom 4% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).