No weak spots with enough rounds yet.
No strong spots with enough rounds yet.
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 100% 1r · 1.0/map | 100% 1r · 0.7/map | 100% 2r · 2.0/map | 100% 1r · 0.5/map | 55% 2r · 3.2/map | 61% 5r · 6th · 5.1/map | |
| 22 gate WTA | 63% 3r · 8th · 3.1/map | 32% 3r · 20th · 1.9/map | 0% 1r · 1.6/map | 33% 3r · 17th · 2.0/map | 0% 1r · 0.1/map | 50% 2r · 3.3/map | 22% 2r · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 2200m 24 gate madness
← all cores- silverytop 3 2 of 5 (avg 13%) · from its times 15%
- Peppertop 3 0 of 5 (avg 13%) · from its times 14%
- French Oniontop 3 1 of 5 (avg 13%) · from its times 14%
- Mia Gotop 3 1 of 5 (avg 13%) · from its times 14%
- Tatertop 3 3 of 5 (avg 13%) · from its times 12%
- Troten Awaytop 3 0 of 5 (avg 13%) · from its times 10%
- Flash Of Chaostop 3 2 of 5 (avg 13%) · from its times 10%
- Midnight Voodootop 3 0 of 5 (avg 13%) · from its times 7.7%
- Failure Expected & Receivedtop 3 0 of 5 (avg 13%) · from its times 7.5%
- Egg Headtop 3 0 of 5 (avg 13%) · from its times 7.4%
- Smoke Showtop 3 1 of 5 (avg 13%) · from its times 7.2%
- Globe Trottertop 3 0 of 5 (avg 13%) · from its times 6.3%
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).