Compare with
Power
55.2
16th of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Miracles
Power 55.2 · 16th · 5–4
Worst map
Glory
Power 43.7 · 32nd · 4–8
Average
Measure
Power 47.1 · 29th · 6–6
Below average
Anchor
Power 46.7 · 27th · 2–5
Where do we lose the most points?
1000m 22 gate WTA36%
1800m 24 gate madness40%
1400m 22 gate WTA38%
Where we win them
1200m 22 gate WTA66%
1400m 24 gate madness61%
1600m 22 gate WTA61%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
51% of rounds · 20th of 40 · 45 rounds
0%league average 50%100%
Which cores are costing us?
Midnight Voodoo0.0× avg
Bullet with Butterfly Wings0.0× avg
Heavy Vandal0.0× avg
Carrying us
Trendsetter2.2× avg
Frogdog2.0× avg
Full Squish1.9× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Failure Expected & Received45 races · 2 top 3
Pepper45 races · 11 top 3
River Dawn45 races · 7 top 3
Chaotic Sky40 races · 8 top 3
› Roster · 25 coresby distance type
Sprint · 11
- FrogdogSprint
- JarkSprint
- Behind Blue EyesSprint
- BastilleSprint
- Fake PromptSprint
- Sunny RaySprint-Mid
- Globe TrotterSprint
- Vogue PandaSprint
- Salford SoldierSprint
- Steel CenturionSprint
- Rugged SmileSprint
Mid · 5
- silveryMid
- French OnionMid
- Egg HeadMid
- RapidashMid
- Smoke ShowMid
Marathon · 9
- PepperMarathon
- Failure Expected & ReceivedMarathon
- TaterMarathon
- GauntletMid-Marathon
- Midnight VoodooMid-Marathon
- Troten AwayMarathon
- Outta MoneyMid-Marathon
- Flash Of ChaosMid-Marathon
- Mia GoMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).