Team report · all teams

Flying Skulls

Power 52.1 · #17 of 33 on Miracles · Power Rankings
Compare with
Losing the most points

No weak spots with enough rounds yet.

Winning the most points
  • 2200m 24 gate madness 73% · 5th of 33 · 15 rounds
  • 2000m 22 gate WTA 78% · 3rd of 33 · 9 rounds
  • 1000m 22 gate WTA 70% · 2nd of 30 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Flying Skulls
Core2200m24 gate madnessavg 13% · 5.0/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.0/map1000m22 gate WTAavg 4.5% · 2.8/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 1.9/map1400m22 gate WTAavg 4.5% · 1.5/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
Sailor Jerry
Middle
top 3 3/15
Bottom 37%
won 0/9
Top 36%
top 3 1/9
Bottom 33%
won 0/8
Middle
won 1/6
Middle
top 3 1/6
Bottom 22%
won 0/6
Middle
won 0/4
Bottom 39%
top 3 0/3
Middle
won 0/3
Heavy Vandal
Bottom 10%
top 3 0/15
Bottom 5%
won 0/9
Bottom 14%
top 3 1/9
Bottom 2%
won 0/8
Bottom 12%
won 1/6
Bottom 5%
won 0/6
Bottom 5%
won 0/4
Bottom 2%
Bottom 8%
won 0/3
Pepper
Top 22%
top 3 1/15
Top 35%
won 2/9
Top 15%
Bottom 35%
won 0/8
Middle
won 0/6
Middle
top 3 1/6
Middle
won 0/6
Middle
won 0/4
Bottom 38%
top 3 0/3
Top 27%
won 0/3
Rapidash
Bottom 25%
won 0/9
Middle
top 3 2/9
Bottom 36%
won 0/8
Bottom 33%
won 1/6
Middle
top 3 1/6
Top 36%
won 1/6
Middle
won 0/4
Bottom 37%
top 3 1/3
Bottom 34%
won 0/3
Jark
Bottom 31%
won 1/9
Middle
top 3 1/9
Top 14%
won 2/8
Top 36%
won 0/6
Middle
top 3 0/6
Top 26%
won 0/6
Middle
won 0/4
Top 10%
top 3 2/3
Middle
won 0/3
Full Squish
Top 33%
top 3 4/15
Top 37%
won 1/9
★Top 1%
Middle
won 0/8
★Top 1%
won 0/6
Top 22%
top 3 0/6
Middle
won 0/6
Top 16%
won 2/4
Middle
Chaotic Sky
Top 25%
top 3 5/15
Top 6%
top 3 2/9
Top 22%
won 1/8
Top 4%
won 0/6
Top 28%
top 3 1/6
Bottom 28%
won 0/6
Top 17%
top 3 1/3
Frogdog
Middle
won 1/9
Bottom 24%
top 3 0/9
Top 22%
won 0/8
Middle
★Top 7%
top 3 3/6
Top 6%
won 1/6
★Top 6%
won 0/4
Top 23%
top 3 0/3
★Top 14%
won 1/3
Bastille
Bottom 26%
won 1/9
Top 37%
top 3 3/9
Top 19%
won 0/8
Top 28%
Top 36%
top 3 0/6
Top 27%
won 0/6
Top 39%
won 0/4
Top 21%
top 3 0/3
Bottom 29%
won 0/3
Behind Blue Eyes
Bottom 36%
Middle
won 0/9
Top 22%
Top 17%
won 2/8
Top 20%
Top 8%
top 3 3/6
Top 31%
won 1/6
Top 11%
won 0/4
Top 18%
top 3 0/3
Failure Expected & Received
Bottom 23%
top 3 1/15
Bottom 16%
won 0/9
Bottom 9%
Bottom 1%
top 3 0/6
Bottom 2%
Bottom 1%
won 0/4
Bottom 9%
Bottom 16%
Flash Of Chaos
Middle
top 3 1/15
Bottom 27%
Bottom 37%
top 3 1/9
Bottom 6%
won 0/6
Bottom 20%
top 3 0/3
Bottom 37%
won 0/3
Trigger Point
Bottom 22%
top 3 1/15
Bottom 15%
Bottom 22%
won 0/6
Bottom 15%
top 3 0/6
Bottom 23%
top 3 1/3
River Dawn
★Top 21%
top 3 4/15
★Top 30%
Top 33%
top 3 2/9
Bottom 36%
Bottom 30%
Bottom 24%
Bottom 24%
Bottom 34%
top 3 0/3
Top 26%
won 0/3
Far Above
Middle
top 3 4/15
Middle
top 3 1/9
Trendsetter
Middle
top 3 4/10
Middle
won 1/4
Bottom 13%
top 3 0/4
Bottom 21%
won 0/2
Top 21%
top 3 0/2
Top 12%
top 3 0/2
Nine One Won
Top 32%
top 3 1/4
Middle
top 3 2/6
Top 2%
won 0/6
★Top 1%
won 0/2
Bottom 24%
won 0/2
Top 35%
won 1/2
Fake Prompt
Middle
top 3 0/6
Middle
won 0/2
Bottom 32%
top 3 0/2
★Top 12%
won 1/5
Top 35%
won 0/2
Top 37%
top 3 1/2
Top 14%
won 0/2
★Top 10%
Middle
won 0/2
Brains
Bottom 11%
top 3 0/5
Bottom 8%
won 0/3
Bottom 19%
top 3 0/3
Bottom 19%
won 0/3
Midnight Voodoo
Bottom 26%
top 3 0/5
Bottom 13%
Bottom 32%
top 3 0/3
Bottom 8%
Bottom 14%
won 0/2
Bottom 10%
top 3 0/1
Bottom 19%
won 0/1

Cores in 1400m 24 gate madness

← all cores
Flying Skulls
  • Brainstop 3 1 of 2 (avg 13%)
  • Frogdogtop 3 3 of 6 (avg 13%) · league rank Top 7% (17%)
  • Behind Blue Eyestop 3 3 of 6 (avg 13%) · league rank Top 8% (16%)
  • Trendsettertop 3 0 of 2 (avg 13%) · league rank Top 21% (14%)
  • Full Squishtop 3 0 of 6 (avg 13%) · league rank Top 22% (14%)
  • Chaotic Skytop 3 1 of 6 (avg 13%) · league rank Top 28% (14%)
  • Bastilletop 3 0 of 6 (avg 13%) · league rank Top 36% (13%)
  • Fake Prompttop 3 1 of 2 (avg 13%) · league rank Top 37% (13%)
  • Sailor Jerrytop 3 1 of 6 (avg 13%) · league rank Middle (12%)
  • Rapidashtop 3 1 of 6 (avg 13%) · league rank Middle (12%)
  • Peppertop 3 1 of 6 (avg 13%) · league rank Middle (11%)
  • Jarktop 3 0 of 6 (avg 13%) · league rank Middle (11%)
  • Trigger Pointtop 3 0 of 6 (avg 13%) · league rank Bottom 15% (7.4%)
  • Failure Expected & Receivedtop 3 0 of 6 (avg 13%) · league rank Bottom 1% (6.3%)

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%78%
22200m 24 gate madness100%73%
31000m 22 gate WTA100%70%
42200m 24 gate madness100%73%
52000m 22 gate WTA100%78%
61800m 24 gate madness100%64%
71600m 22 gate WTA100%50%
81400m 24 gate madness100%67%
91200m 22 gate WTA100%68%
102200m 24 gate madness100%73%
111400m 22 gate WTA100%44%
121000m 24 gate madness100%67%
132200m 22 gate WTA100%67%
141400m 24 gate madness100%67%
151600m 22 gate WTA100%50%
161800m 24 gate madness100%64%
172000m 22 gate WTA100%78%
182200m 24 gate madness99%73%
191200m 22 gate WTA92%68%
202200m 24 gate madness86%73%
211000m 22 gate WTA80%70%
221800m 24 gate madness75%64%
231000m 22 gate WTA65%70%
241200m 24 gate madness59%50%
251400m 22 gate WTA54%44%
261600m 24 gate madness48%—
271000m 22 gate WTA36%70%
281800m 24 gate madness28%64%
292000m 22 gate WTA20%78%
302200m 24 gate madness13%73%
311800m 22 gate WTA6%—
322200m 24 gate madness6%73%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).