Team report · Lower league

Flying Skulls

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TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Who Flying Skulls actually sent in the races on Anchor that most matches reach, in round order, this season — most-used first, with how often each core earned the point there.

RaceFlying Skulls sent
1000m 1v1
3.8 per map
Sailor Jerry ×4 · won 2
1000m 6 gate madness
2.5 per map
Sailor Jerry ×2 · top 3 0Vogue Panda ×2 · top 3 0Bastille ×2 · top 3 1
1200m 12 gate WTA
1.0 per map
Sailor Jerry ×1 · won 0Bastille ×1 · won 0Fake Prompt ×1 · won 1Jark ×1 · won 0
1400m 1v1
2.8 per map
Fake Prompt ×1 · won 1
1200m 6 gate madness
3.2 per map
Bastille ×2 · top 3 2Fake Prompt ×2 · top 3 1Salford Soldier ×2 · top 3 2
1800m 1v1
2.6 per map
Pepper ×2 · won 1
1600m 6 gate madness
2.2 per map
Sailor Jerry ×1 · top 3 0Jark ×1 · top 3 1French Onion ×1 · top 3 0
1800m 12 gate WTA
1.0 per map
Sailor Jerry ×1 · won 0Globe Trotter ×1 · won 0Pepper ×1 · won 0Rapidash ×1 · won 0
2200m 1v1
3.3 per map
Mia Go ×2 · won 0
2000m 6 gate madness
2.7 per map
Sailor Jerry ×3 · top 3 1French Onion ×3 · top 3 2Failure Expected & Received ×3 · top 3 2
2200m 6 gate madness
1.9 per map
Troten Away ×2 · top 3 0Mia Go ×2 · top 3 0silvery ×2 · top 3 2

×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).