Compare with
In the 10 races that come up most, Flying Skulls's best option is ahead in 1, Alba Racing's in 0 and level in 9.
Race · how often
Flying Skulls's bestAlba Racing's best
1000m 1v1
1.5 per map
Globe TrotterTop 40%52%
Don't Look Back In AngerMiddle52%
2200m 24 gate madness
1.2 per map
silveryTop 20%15%
Pot HunterTop 14%16%
1000m 6 gate madness
1.1 per map
Steel CenturionTop 1%64%
Rocket DashTop 33%52%
1400m 1v1
1.0 per map
Sailor JerryTop 22%53%
Wrist RocketMiddle51%
1200m 6 gate madness
1.0 per map
FrogdogTop 11%55%
Don't Look Back In AngerTop 13%54%
2200m 1v1
1.0 per map
Troten AwayBottom 29%52%
Screaming JetMiddle55%
2000m 6 gate WTA
1.0 per map
French OnionTop 23%20%
DangerTop 36%19%
1600m 6 gate madness
0.9 per map
Sailor JerryTop 11%55%
Bellona BloodlustTop 3%57%
2200m 6 gate madness
0.9 per map
Failure Expected & ReceivedTop 25%57%
Screaming JetTop 29%57%
1800m 24 gate madness
0.8 per map
Mia GoTop 10%16%
Plasma FighterTop 9%16%
Left = Flying Skulls's best-ranked core in that race, right = Alba Racing's (cores with 3+ league races of it). Click a pair to compare the two in every race.
Alba Racing: Power 54.1, #14. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).