Elder Racing vs House o' rugs
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 46%26r 58%24r | 40%5r 61%6r | 46%7r 18%6r | 55%11r 78%9r | 60%21r 53%18r | 59%6r 60%5r | 64%19r 36%17r |
| 6 gate madness | 43%21r 71%17r | 90%10r 31%12r | 20%5r 40%5r | 80%10r 36%10r | 36%12r 78%9r | 61%17r 54%16r | 74%16r 29%14r |
| 12 gate madness | —0r —0r | 83%6r 75%4r | 100%2r 50%2r | 50%6r 50%4r | |||
| 24 gate madness | 43%7r 17%6r | 17%6r 25%4r | 50%2r 50%4r | —0r 100%1r | 25%8r 49%8r | 37%7r 60%14r | |
| 4 gate WTA | 50%2r 20%5r | 33%6r 50%4r | 85%6r 35%10r | 67%6r 25%4r | 59%12r 30%15r | 83%6r 50%4r | 0%2r 68%10r |
| 6 gate WTA | 50%6r 50%4r | 50%2r 72%10r | 75%4r 0%2r | 33%6r 75%4r | 58%12r 46%19r | 50%8r 76%5r | |
| 12 gate WTA | 20%5r 60%5r | 20%5r 40%5r | |||||
| 16 gate WTA | 0%2r 60%5r | 0%2r 20%5r | 50%2r 40%5r | —0r 60%5r | 25%4r 60%10r | ||
| 22 gate WTA | 51%2r 45%4r | 66%3r 33%6r | 0%1r 100%1r | 33%3r 83%6r | 0%1r 47%3r | 50%2r 100%4r | 0%1r 0%3r |
| 24 gate WTA | 50%2r 20%5r | 50%2r 80%5r | 25%4r 45%14r | 0%2r 20%5r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate madness
✕ close- Slate Mastertop 3 4 of 8 (avg 13%) · league rank Top 1% (20%)
- Jade Furnacetop 3 1 of 8 (avg 13%) · league rank Top 16% (15%)
- Fire Berserkertop 3 2 of 8 (avg 13%) · league rank Top 25% (14%)
- Sonic Sprintertop 3 1 of 8 (avg 13%) · league rank Middle (12%)
- Shock Gladiatortop 3 0 of 8 (avg 13%) · league rank Middle (9.8%)
- Ultra Prowlertop 3 1 of 8 (avg 13%) · league rank Bottom 33% (8.9%)
- Velvet Whiptop 3 1 of 8 (avg 13%) · league rank Bottom 25% (8.2%)
- Silent Arrowtop 3 0 of 8 (avg 13%) · league rank Bottom 22% (7.9%)
- Zed Champs paid for metop 3 0 of 8 (avg 13%) · league rank Bottom 20% (7.6%)
- Tango Roadtop 3 0 of 8 (avg 13%) · league rank Bottom 11% (6.9%)
- Danshan made metop 3 0 of 8 (avg 13%) · league rank Bottom 11% (6.9%)
- Delta Forgetop 3 0 of 8 (avg 13%) · league rank Bottom 1% (6.3%)
- El ducha de orotop 3 2 of 8 (avg 13%) · league rank Top 5% (17%)
- Aurora Whorealistop 3 1 of 4 (avg 13%) · league rank Top 9% (17%)
- April O'Neiltop 3 1 of 8 (avg 13%) · league rank Top 10% (16%)
- Beaver Pelttop 3 2 of 8 (avg 13%) · league rank Top 12% (16%)
- Mr Rogerstop 3 1 of 8 (avg 13%) · league rank Top 12% (16%)
- Uptown Girltop 3 0 of 4 (avg 13%) · league rank Top 16% (15%)
- Colonel Sanderstop 3 1 of 8 (avg 13%) · league rank Top 21% (15%)
- Larry²top 3 1 of 8 (avg 13%) · league rank Top 24% (14%)
- Boo! Khakistop 3 0 of 4 (avg 13%) · league rank Top 31% (13%)
- Bert Haultop 3 1 of 8 (avg 13%) · league rank Top 37% (12%)
- Bootleg Station Wagontop 3 1 of 8 (avg 13%) · league rank Top 38% (12%)
- Special olympicstop 3 0 of 4 (avg 13%) · league rank Bottom 18% (7.4%)
- Hell Bent for Leathertop 3 0 of 8 (avg 13%) · league rank Bottom 16% (7.3%)
- Ally Sheedytop 3 0 of 8 (avg 13%) · league rank Bottom 4% (6.4%)
House o' rugs: Power 54.1, #14. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).