Team report · Lower league

Elder Racing

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Elder Racing vs House o' rugs

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 24 gate madness

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Elder Racing
  • Shock Gladiatortop 3 0 of 6 (avg 13%) · league rank Top 18% (15%)
  • Fire Berserkertop 3 3 of 6 (avg 13%) · league rank Top 20% (14%)
  • Sonic Sprintertop 3 1 of 6 (avg 13%) · league rank Top 24% (14%)
  • Slate Mastertop 3 1 of 6 (avg 13%) · league rank Middle (12%)
  • Jade Furnacetop 3 0 of 6 (avg 13%) · league rank Middle (10%)
  • Velvet Whiptop 3 0 of 6 (avg 13%) · league rank Middle (10%)
  • Ultra Prowlertop 3 1 of 6 (avg 13%) · league rank Bottom 40% (10%)
  • Tango Roadtop 3 0 of 6 (avg 13%) · league rank Bottom 27% (8.5%)
  • Silent Arrowtop 3 0 of 6 (avg 13%) · league rank Bottom 19% (7.8%)
  • Franchise Tycoontop 3 1 of 6 (avg 13%) · league rank Bottom 8% (6.8%)
  • Delta Forgetop 3 0 of 6 (avg 13%) · league rank Bottom 1% (6.3%)
  • Static Strikertop 3 0 of 6 (avg 13%) · league rank Bottom 1% (6.3%)
House o' rugs

House o' rugs: Power 54.1, #15. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).