Elder Racing vs House o' rugs
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 46%26r 58%24r | 40%5r 61%6r | 46%7r 18%6r | 55%11r 78%9r | 60%21r 53%18r | 59%6r 60%5r | 64%19r 36%17r |
| 6 gate madness | 43%21r 71%17r | 90%10r 31%12r | 20%5r 40%5r | 80%10r 36%10r | 36%12r 78%9r | 60%17r 54%16r | 74%16r 29%14r |
| 12 gate madness | —0r —0r | 83%6r 75%4r | 100%2r 50%2r | 50%6r 50%4r | |||
| 24 gate madness | 43%7r 17%6r | 17%6r 25%4r | 50%2r 50%4r | —0r 100%1r | 25%8r 48%8r | 37%7r 60%14r | |
| 4 gate WTA | 50%2r 20%5r | 33%6r 50%4r | 85%6r 35%10r | 67%6r 25%4r | 59%12r 30%15r | 83%6r 50%4r | 0%2r 68%10r |
| 6 gate WTA | 50%6r 50%4r | 50%2r 72%10r | 75%4r 0%2r | 33%6r 75%4r | 59%12r 46%19r | 50%8r 76%5r | |
| 12 gate WTA | 20%5r 60%5r | 20%5r 40%5r | |||||
| 16 gate WTA | 0%2r 60%5r | 0%2r 20%5r | 50%2r 40%5r | —0r 60%5r | 25%4r 60%10r | ||
| 22 gate WTA | 51%2r 45%4r | 66%3r 33%6r | 0%1r 100%1r | 33%3r 83%6r | 0%1r 47%3r | 50%2r 100%4r | 0%1r 0%3r |
| 24 gate WTA | 50%2r 20%5r | 50%2r 80%5r | 25%4r 45%14r | 0%2r 20%5r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 1v1
✕ close- Shock Gladiatorwon 2 of 5 (avg 50%) · league rank Middle (52%)
- Dirt Queenwon 4 of 6 (avg 50%) · league rank Middle (52%)
House o' rugs: Power 54.1, #15. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).