Compare with
Losing the most points
- 2200m 24 gate madness 29% · 34th of 40 · 29 rounds
- 1800m 24 gate madness 29% · 37th of 40 · 21 rounds
- 1000m 22 gate WTA 20% · 40th of 40 · 11 rounds
Winning the most points
- 1200m 6 gate madness 59% · 9th of 40 · 47 rounds
- 1600m 1v1 61% · 9th of 40 · 18 rounds
- 2200m 1v1 56% · 13th of 40 · 48 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1600m 6 gate madness
← all coresElder Racing
- Stormy Falconbeats 51% · 37 races · 8 won · 16 top 3
- Glowing Sunsetbeats 45% · 37 races · 3 won · 17 top 3
- Sonic Sprinterbeats 44% · 37 races · 4 won · 15 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).