- 2200m 24 gate madness 29% · 34th of 40 · 29 rounds
- 1800m 24 gate madness 29% · 37th of 40 · 21 rounds
- 1000m 22 gate WTA 20% · 40th of 40 · 11 rounds
- 1200m 6 gate madness 59% · 9th of 40 · 47 rounds
- 1600m 1v1 61% · 9th of 40 · 18 rounds
- 2200m 1v1 56% · 13th of 40 · 48 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit
The races that come up most across the four maps, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2200m24 gate madnessavg 13% · 1.6/map | 1000m1v1avg 50% · 1.2/map | 1800m24 gate madnessavg 13% · 1.1/map | 2000m6 gate WTAavg 17% · 1.0/map | 1000m6 gate madnessavg 50% · 0.8/map | 2000m22 gate WTAavg 4.5% · 0.8/map | 1000m22 gate WTAavg 4.5% · 0.8/map | 1600m24 gate WTAavg 4.2% · 0.8/map | 1200m6 gate WTAavg 17% · 0.8/map | 1400m1v1avg 50% · 0.8/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Sonic Sprinter | Bottom 34% top 3 5/29 | ★Top 7% | Middle top 3 3/21 | Middle won 3/43 | ★Top 7% top 3 25/44 | Middle won 0/13 | Top 34% won 0/11 | Middle won 3/37 | ★Top 17% won 9/35 | Top 11% won 22/41 |
| Equal | Top 40% top 3 7/29 | Bottom 23% | Bottom 16% top 3 1/21 | Middle won 5/43 | Bottom 19% | Bottom 26% won 0/13 | Bottom 5% won 0/11 | Bottom 7% won 0/37 | Bottom 4% | Bottom 17% |
| Stormy Falcon | Bottom 20% top 3 0/29 | Top 16% won 24/60 | Bottom 35% top 3 0/21 | Bottom 26% | Top 17% top 3 19/44 | Bottom 35% won 0/13 | Middle won 1/11 | Middle won 3/37 | Middle | Top 25% |
| Jade Furnace | ★Top 24% top 3 7/29 | Bottom 35% | ★Top 16% top 3 7/21 | ★Top 10% won 13/43 | Bottom 37% | ★Top 9% won 2/13 | ★Top 22% won 0/11 | ★Top 11% won 2/37 | Bottom 36% | Middle |
| Tango Road | Bottom 6% top 3 2/29 | Top 22% | Bottom 11% top 3 1/21 | Bottom 9% | Top 19% top 3 21/44 | Bottom 5% won 0/13 | Bottom 21% won 0/11 | Bottom 12% won 0/37 | Middle won 2/35 | ★Top 10% |
| Glowing Sunset | Bottom 37% top 3 7/29 | Middle | Top 34% top 3 3/21 | Middle | Middle | Top 37% won 1/13 | Middle won 1/11 | Top 22% won 6/37 | Top 32% | Top 28% |
| Franchise Tycoon | Bottom 1% top 3 0/29 | Top 23% | Bottom 1% top 3 0/21 | Bottom 1% | Top 17% | Bottom 1% won 0/13 | Bottom 8% won 0/11 | Bottom 1% won 0/37 | Bottom 21% won 3/35 | Middle |
| Delta Forge | Bottom 2% top 3 0/29 | Middle | Bottom 1% top 3 0/21 | Bottom 4% | Middle | Bottom 1% won 0/13 | Bottom 3% won 0/11 | Bottom 2% won 0/37 | Bottom 4% | Middle |
| Silent Arrow | Bottom 14% top 3 2/29 | Bottom 8% | Bottom 24% top 3 4/21 | Bottom 28% | Bottom 6% | Bottom 24% won 0/13 | Bottom 11% won 0/11 | Bottom 21% won 1/37 | Bottom 21% | Bottom 38% |
| Velvet Whip | Bottom 20% top 3 1/29 | Middle | Bottom 27% top 3 0/21 | Bottom 15% | Middle | Bottom 23% won 1/13 | Bottom 37% won 0/11 | Bottom 25% won 1/37 | Middle | Middle |
| Ultra Prowler | Bottom 31% top 3 1/29 | Bottom 19% | Bottom 35% top 3 2/21 | Bottom 28% | Bottom 20% | Bottom 36% won 2/13 | Bottom 34% won 0/11 | Middle won 2/37 | Bottom 38% | Bottom 20% |
| Static Striker | Bottom 1% top 3 0/29 | — | Bottom 1% top 3 0/21 | Bottom 2% | — | Bottom 1% | — | Bottom 1% won 0/37 | Bottom 1% | Bottom 7% |
| Danshan made me | Bottom 1% | Bottom 27% | Bottom 11% | — | Bottom 29% | — | Middle | Bottom 8% | Bottom 9% | Bottom 12% |
Cores in 2000m 12 gate madness
← all cores- Jade Furnacetop 3 7 of 18 (avg 25%) · league rank Top 11% (30%)
- Glowing Sunsettop 3 4 of 18 (avg 25%) · league rank Middle (24%)
- Equaltop 3 6 of 18 (avg 25%) · league rank Middle (23%)
- Sonic Sprintertop 3 2 of 18 (avg 25%) · league rank Middle (21%)
- Silent Arrowtop 3 0 of 18 (avg 25%) · league rank Bottom 29% (19%)
- Stormy Falcontop 3 3 of 18 (avg 25%) · league rank Bottom 26% (18%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).