Team report · Lower league

Elder Racing

Power 35.9 · #35 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 17% · 39th of 40 · 12 rounds
  • 2200m 24 gate madness 35% · 31st of 40 · 21 rounds
  • 1000m 22 gate WTA 21% · 40th of 40 · 11 rounds
Winning the most points
  • 1200m 22 gate WTA 50% · 17th of 39 · 8 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Ultra Prowler960.7× avg
Delta Forge960.0× avg
Stormy Falcon960.4× avg
Silent Arrow960.7× avg
Jade Furnace962.2× avg
Velvet Whip960.7× avg
Franchise Tycoon960.0× avg
Sonic Sprinter960.9× avg
Glowing Sunset962.1× avg
Equal960.7× avg
Tango Road960.2× avg
Static Striker350.0× avg
Danshan made me120.7× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%49%
22200m 24 gate madness100%35%
31000m 22 gate WTA100%21%
42200m 24 gate madness100%35%
52000m 22 gate WTA100%49%
61800m 24 gate madness100%17%
71600m 22 gate WTA100%25%
81400m 24 gate madness100%38%
91200m 22 gate WTA100%50%
102200m 24 gate madness100%35%
111400m 22 gate WTA100%56%
121000m 24 gate madness100%25%
132200m 22 gate WTA100%50%
141400m 24 gate madness100%38%
151600m 22 gate WTA100%25%
161800m 24 gate madness100%17%
172000m 22 gate WTA100%49%
182200m 24 gate madness99%35%
191200m 22 gate WTA96%50%
202200m 24 gate madness92%35%
211000m 22 gate WTA89%21%
221800m 24 gate madness81%17%
231000m 22 gate WTA72%21%
241200m 24 gate madness63%100%
251400m 22 gate WTA59%56%
261600m 24 gate madness49%0%
271000m 22 gate WTA43%21%
281800m 24 gate madness34%17%
292000m 22 gate WTA19%49%
302200m 24 gate madness11%35%
311800m 22 gate WTA8%—
322200m 24 gate madness8%35%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).