Compare with
Losing the most points
- 2200m 24 gate madness 30% · 24th of 33 · 32 rounds
- 1800m 24 gate madness 38% · 22nd of 31 · 21 rounds
- 1600m 22 gate WTA 33% · 28th of 31 · 12 rounds
Winning the most points
- 1400m 24 gate madness 58% · 12th of 31 · 12 rounds
- 1400m 22 gate WTA 54% · 13th of 30 · 9 rounds
Maps, best to worst
Strongest cores
- Jade Furnace2.3× avg · 158 races
- Glowing Sunset2.1× avg · 158 races
- Sonic Sprinter1.8× avg · 158 races
Cores that need work
- Delta Forge0.0× avg · 158 races
- Franchise Tycoon0.0× avg · 93 races
- Danshan made me0.2× avg · 50 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).