Compare with
Losing the most points
- 2000m 12 gate madness 28% · 35th of 40 · 18 rounds
- 1000m 24 gate madness 0% · 37th of 37 · 9 rounds
- 2200m 24 gate madness 12% · 36th of 39 · 8 rounds
Winning the most points
- 1600m 1v1 61% · 9th of 40 · 18 rounds
- 1000m 6 gate madness 67% · 7th of 37 · 9 rounds
- 1800m 6 gate WTA 63% · 11th of 37 · 8 rounds
Maps, best to worst
Strongest cores
- Jade Furnace1.0× avg · 114 races
- Sonic Sprinter1.0× avg · 194 races
- Equal0.9× avg · 114 races
Cores that need work
- Delta Forge0.0× avg · 41 races
- Static Striker0.0× avg · 23 races
- Velvet Whip0.2× avg · 39 races
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).