Team report · Lower league

Elder Racing

Power 39.1 · #37 of 40 on Glory · Power Rankings
Compare with
Losing the most points
  • 2200m 4 gate WTA 20% · 37th of 39 · 17 rounds
  • 2200m 16 gate WTA 29% · 34th of 39 · 24 rounds
  • 1800m 4 gate WTA 32% · 33rd of 39 · 22 rounds
Winning the most points
  • 1400m 6 gate WTA 61% · 11th of 39 · 16 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1200m 6 gate WTA

← all cores
Elder Racing

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%38%
21200m 6 gate WTA100%50%
31400m 16 gate WTA100%42%
41600m 24 gate WTA100%49%
51800m 4 gate WTA100%32%
62000m 6 gate WTA100%47%
72200m 16 gate WTA100%29%
81200m 24 gate WTA100%25%
92200m 4 gate WTA100%20%
102000m 6 gate WTA100%47%
112200m 16 gate WTA100%29%
121600m 24 gate WTA100%49%
131400m 4 gate WTA100%42%
141400m 6 gate WTA100%61%
151000m 16 gate WTA100%33%
161400m 24 gate WTA100%50%
171000m 4 gate WTA100%38%
181200m 6 gate WTA100%50%
191400m 16 gate WTA100%42%
201600m 24 gate WTA98%49%
211800m 4 gate WTA93%32%
222000m 6 gate WTA90%47%
231600m 16 gate WTA85%22%
241800m 24 gate WTA77%43%
252200m 4 gate WTA65%20%
261400m 6 gate WTA58%61%
271800m 16 gate WTA49%0%
281600m 24 gate WTA34%49%
291400m 4 gate WTA28%42%
301200m 6 gate WTA21%50%
311000m 16 gate WTA11%33%
322200m 24 gate WTA11%0%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).