- 1800m 6 gate madness 27% · 36th of 39 · 10 rounds
- 2200m 6 gate madness 25% · 34th of 37 · 8 rounds
- 2000m 6 gate WTA 25% · 32nd of 37 · 8 rounds
- 1000m 6 gate madness 88% · 1st of 37 · 8 rounds
- 1600m 4 gate WTA 88% · 1st of 37 · 8 rounds
- 2000m 12 gate madness 63% · 8th of 40 · 16 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m1v1avg 50% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| God Eater | ★Top 11% top 3 6/16 | Top 13% | Top 19% top 3 2/10 | Top 13% top 3 3/10 | Top 15% won 4/9 | Top 9% won 2/9 | Top 25% | — | — | ★Top 11% won 4/8 |
| Eagle Man | Top 38% top 3 2/16 | Top 14% | Top 37% top 3 6/10 | Top 33% top 3 1/10 | Top 38% | Top 17% won 3/9 | Middle | Middle | Top 11% | Middle |
| Nomad Gods | Top 30% top 3 5/16 | Middle | Top 9% | Top 33% top 3 1/10 | Top 32% | Top 7% | Top 36% won 3/7 | — | — | Top 31% won 2/8 |
| Lightning Strike | — | — | — | — | — | — | — | Top 30% won 4/8 | Top 28% top 3 7/8 | — |
| Mr. Mister | Middle | Bottom 37% | Top 24% | Top 29% | Top 34% | Top 23% | Middle | ★Top 12% | ★Top 9% top 3 1/8 | Middle |
| Money a Do It | Top 18% top 3 5/16 | Top 34% | Top 15% | Top 25% top 3 2/10 | Top 26% | Top 15% | Top 17% | Bottom 16% | Middle | Top 18% |
| A Horse With No Name | Middle | Top 9% | Top 27% top 3 4/10 | Top 31% top 3 3/10 | Top 31% | Top 22% | Top 38% | Middle | Top 12% top 3 0/8 | Middle |
| Oxytocin | Top 28% top 3 3/16 | — | Middle | Top 39% top 3 1/10 | Top 38% | Middle | Top 29% | — | — | Top 28% |
| Jolly Giant | — | Top 10% | Top 20% | ★Top 10% top 3 0/10 | ★Top 10% | Top 3% | — | Bottom 28% | Top 21% top 3 1/8 | — |
| She Don't Wanna Man | Top 25% top 3 6/16 | — | Bottom 28% | Top 15% top 3 2/10 | Top 16% won 0/9 | Middle | Top 37% | Bottom 21% | Bottom 12% | Top 26% |
| Pyro God | — | — | — | — | — | — | — | Middle | Top 37% top 3 1/8 | — |
| Money Girl | Middle | Top 25% | Top 22% | Top 39% top 3 1/10 | Middle | Top 17% | Middle | Bottom 8% | Top 30% top 3 2/8 | Middle |
| Run Run | — | Top 22% | Top 35% | Middle | Bottom 38% | Middle | — | Bottom 27% | Middle | — |
| Floater | — | — | — | — | — | — | — | Middle | Top 32% | — |
| Mixed Feels | Middle | Middle | Bottom 30% | — | — | Bottom 34% | Middle | Bottom 14% | Bottom 22% | Middle |
| Terrible Comet | Top 19% | — | Top 3% | Top 17% top 3 1/10 | Top 13% won 2/9 | ★Top 2% | ★Top 13% | Bottom 30% | — | Top 18% |
| Force Of Justice | Bottom 22% | Middle | Bottom 13% | Middle top 3 2/10 | Bottom 35% | Bottom 25% | Bottom 6% | Bottom 38% | Middle | Bottom 17% |
| Wanda Vision | — | — | — | — | — | — | — | Top 31% | Middle | — |
| Dizzy Dean | — | — | — | — | — | — | — | Middle | — | — |
| Bulova | — | Middle | — | — | — | — | — | Top 14% | Bottom 21% | — |
| Boat Shoes | — | Top 25% won 8/16 | — | — | — | — | — | — | Middle | — |
| Degreelessness Mode | — | — | — | Top 38% top 3 1/10 | Top 33% | — | — | — | — | — |
| Monty the Mole | Bottom 27% | ★Top 7% | ★Top 2% | Bottom 19% | Bottom 28% | Top 27% | Middle | — | — | Bottom 33% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).