Compare with
Best map
Anchor
Power 45.5 · 20th · 2–1
Worst map
Measure
Power 38.6 · 23rd · 1–2
Below average
Miracles
Power 45.5 · 17th · 1–2
Below average
Glory
Power 41.7 · 21st · 0–3
Where do we lose the most points?
1000m 6 gate madness25%
1000m 1v140%
1600m 1v117%
Where we win them
1800m 1v176%
2200m 1v172%
1600m 24 gate WTA73%
Next match: what do we pick, ban and field?
Pick MiraclesBan Measure
1000m 1v1Electric Slide, Corkscrew
2200m 1v1Vanilla Splice
1200m 6 gate madnessThe Family Jewels, Fast&Furious
Are we good enough at…
Not yet
40% of rounds · 20th of 26 · 15 rounds
0%league average 50%100%
Which cores are costing us?
Eminem0.0× avg
Rexxx0.3× avg
Maiden JR0.4× avg
Carrying us
She's pretty mid1.8× avg
Maiden Voyage1.6× avg
I win1.5× avg
Where are they better than us?
1600m 1v117 vs 50%
1800m 24 gate madness45 vs 54%
2000m 6 gate WTA41 vs 44%
Where we're better
1200m 6 gate madness52 vs 10%
1800m 1v176 vs 29%
Who do they send in…
Napoleon Trailblazer9 races · 5 wins
Devil's Trail6 races · 2 wins
Elegant Surge5 races · 3 wins
Lilith4 races · 0 wins
› Roster · 25 coresby distance type
Sprint · 11
- PaletteSprint
- Fast&FuriousSprint-Mid
- Retro JRSprint-Mid
- Big League ChewSprint-Mid
- Top GearSprint
- CorkscrewSprint
- Big GuySprint-Mid
- So goodSprint
- Electric SlideSprint
- EminemSprint
- Sleek SharkSprint
Mid · 2
- Vanilla SpliceAll-Rounder
- The Family JewelsAll-Rounder
Marathon · 12
- Mrs.DashMid-Marathon
- Big Shiny TunesMid-Marathon
- Maiden VoyageMid-Marathon
- RexxxMid-Marathon
- I winMid-Marathon
- She's pretty midMid-Marathon
- SpliceMarathon
- Ca$h CowMarathon
- Crown JewelMid-Marathon
- Im the captain nowMid-Marathon
- Maiden EaterMarathon
- Maiden JRMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).