Team report · all teams

JAH racing

Power 45.1 · #23 of 34 · Power Rankings
Compare with
Losing the most points
  • 2200m 1v1 21% · 31st of 32 · 17 rounds
  • 1400m 24 gate madness 0% · 30th of 31 · 8 rounds
  • 1000m 1v1 38% · 31st of 33 · 27 rounds
Winning the most points
  • 1200m 6 gate WTA 68% · 3rd of 33 · 21 rounds
  • 1600m 24 gate WTA 62% · 6th of 32 · 19 rounds
  • 1800m 24 gate madness 60% · 8th of 33 · 18 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Retro JR24347%
Rexxx23821%
Top Gear23841%
Mrs.Dash23055%
Maiden Voyage22862%
Palette22341%
I win22356%
Vanilla Splice21955%
Big League Chew20749%
She's pretty mid18252%
Big Shiny Tunes17847%
Splice17146%
Corkscrew16542%
Fast&Furious15752%
Maiden JR5130%
Big Guy4846%
Mr.Splice3758%
Ca$h Cow3756%
Maiden Eater1738%
Crown Jewel1338%
Maiden 2.01254%
So good638%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).