- 2000m 12 gate madness 25% · 25th of 29 · 12 rounds
- 1600m 1v1 25% · 26th of 29 · 12 rounds
- 2000m 1v1 17% · 22nd of 24 · 7 rounds
- 1400m 12 gate madness 83% · 4th of 26 · 6 rounds
- 1000m 6 gate madness 83% · 2nd of 26 · 6 rounds
- 1200m 6 gate WTA 83% · 2nd of 26 · 6 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
The races that come up most on Measure, most frequent firstWhere each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map | 2200m6 gate madnessavg 50% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Maiden Voyage | ★Top 12% top 3 4/12 | ★Top 1% top 3 5/10 | ★Top 20% top 3 2/8 | Middle won 1/7 | ★Top 1% won 5/7 | ★Top 18% won 3/6 | ★Top 26% top 3 2/6 | |||
| Rexxx | Bottom 4% top 3 0/12 | Bottom 1% | Bottom 7% top 3 0/8 | Bottom 1% won 0/6 | Bottom 1% | |||||
| Mrs.Dash | Bottom 12% top 3 1/12 | Top 5% top 3 2/10 | Bottom 10% top 3 0/8 | Bottom 33% | Bottom 33% top 3 5/6 | |||||
| Palette | Bottom 10% top 3 0/12 | Bottom 14% top 3 0/8 | Bottom 5% | Middle | Bottom 20% top 3 1/6 | |||||
| She's pretty mid | Bottom 32% won 3/12 | Top 25% | Middle top 3 3/8 | Bottom 25% won 2/7 | ||||||
| Big League Chew | Bottom 37% top 3 5/12 | Bottom 21% top 3 7/10 | Middle top 3 1/8 | Bottom 25% | Top 21% top 3 3/6 | |||||
| Retro JR | Bottom 17% top 3 0/8 | Bottom 16% won 0/7 | Middle top 3 3/6 | |||||||
| Big Shiny Tunes | Middle top 3 1/8 | Middle top 3 3/6 | ||||||||
| I win | Top 36% top 3 2/8 | |||||||||
| Vanilla Splice | Top 36% top 3 3/12 | Top 22% top 3 1/8 | Middle won 0/7 | Bottom 35% top 3 2/6 | ||||||
| Fast&Furious | Middle top 3 1/8 | ★Top 21% top 3 2/6 | ||||||||
| Top Gear | Bottom 19% top 3 1/8 | Bottom 13% | Bottom 16% | Middle top 3 1/6 | ||||||
| Corkscrew | Bottom 21% | Bottom 31% won 3/6 | ||||||||
| Splice | Bottom 10% | Middle |
Cores in 2000m 4 gate WTA
← all cores- Maiden Voyagewon 3 of 6 (avg 25%) · league rank Top 18% (30%)
- Rexxxwon 0 of 6 (avg 25%) · league rank Bottom 1% (14%)
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).