Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 16 gate WTA
✕ close- Vanilla Splicewon 0 of 6 (avg 6.3%) · league rank Top 28% (7.4%)
- Maiden Voyagewon 2 of 6 (avg 6.3%) · league rank Top 32% (7.1%)
- Ca$h Cowwon 0 of 6 (avg 6.3%) · league rank Bottom 28% (4.0%)
- Big Guywon 0 of 6 (avg 6.3%) · league rank Bottom 28% (4.0%)
- Retro JRwon 0 of 6 (avg 6.3%) · league rank Bottom 12% (3.4%)
- Palettewon 0 of 6 (avg 6.3%) · league rank Bottom 9% (3.3%)
- The Family Jewelswon 0 of 6 (avg 6.3%) · league rank Bottom 6% (3.2%)
- Mrs.Dashwon 0 of 6 (avg 6.3%) · league rank Bottom 6% (3.2%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).