Team report · Lower league

JAH racing

Power 45.5 · #20 of 26 on Anchor · Power Rankings
Compare with
Power
45.5
20th of 26 on Anchor
Standings
23rd
4 pts
Matches
1–4
4 pts · rounds 141–171
Next match
One Horsepower
Week 7

Where do we lose the most points?

1000m 6 gate madness21%
1000m 1v142%
Where we win them
2200m 1v178%
1800m 1v179%
2000m 6 gate madness68%
Heat map →

Next match: what do we pick, ban and field?

Pick MiraclesBan Measure
2200m 24 gate madnessShe's pretty mid, Maiden Voyage
2000m 22 gate WTACrown Jewel, Maiden Voyage
1800m 24 gate madnessI win, She's pretty mid
Matchup →

Are we good enough at…

Not yet
42% of rounds · 17th of 26 · 12 rounds
Who ran it →

Which cores are costing us?

Retro JR0.6× avg
Crown Jewel0.8× avg
Carrying us
Maiden Voyage1.6× avg
Mrs.Dash1.1× avg
All cores →

Where are they better than us?

1000m 1v142 vs 49%
Where we're better
1200m 6 gate madness52 vs 10%
1800m 1v179 vs 30%
Side by side →

Who do they send in…

Devil's Trail×6 · won 2
Elegant Surge×5 · won 3
Who they field →
› Roster · 25 coresby distance type
Sprint · 11
Mid · 2
Marathon · 12
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).