Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 22 gate WTA
✕ close- BOT Nero Flarewindwon 4 of 21 (avg 4.5%) · league rank Top 15% (5.8%)
- Hog Headwon 2 of 7 (avg 4.5%) · league rank Middle (3.9%)
- BOT v2 Juno Ironcladwon 2 of 14 (avg 4.5%) · league rank Middle (3.6%)
- BOT Orion Duskbladewon 0 of 7 (avg 4.5%) · league rank Middle (3.3%)
- Haunted Nitrowon 0 of 14 (avg 4.5%) · league rank Middle (3.2%)
- Knot Wardenwon 0 of 14 (avg 4.5%) · league rank Middle (3.1%)
- Ferrari vs Fordwon 0 of 14 (avg 4.5%) · league rank Bottom 36% (2.9%)
- BOT Kael Duskbladewon 0 of 7 (avg 4.5%) · league rank Bottom 27% (2.6%)
- BOT v2 Drake Crimsonwon 0 of 7 (avg 4.5%) · league rank Bottom 26% (2.6%)
- BOT Astra Darkmoorwon 0 of 7 (avg 4.5%) · league rank Bottom 17% (2.4%)
- Text Mewon 0 of 7 (avg 4.5%) · league rank Bottom 13% (2.3%)
- Madness 3won 0 of 21 (avg 4.5%) · league rank Bottom 9% (2.3%)
- BOT Kane Grimspirewon 0 of 7 (avg 4.5%) · league rank Bottom 8% (2.3%)
- BOT v2 Astra Stormbornwon 0 of 7 (avg 4.5%) · league rank Bottom 7% (2.3%)
- BOT v2 Orion Steelheartwon 0 of 14 (avg 4.5%) · league rank Bottom 6% (2.3%)
- BOT Kael Ghoststepwon 0 of 14 (avg 4.5%) · league rank Bottom 5% (2.3%)
- Lethal Chaoswon 0 of 21 (avg 4.5%) · league rank Bottom 3% (2.3%)
- Unlit Cellwon 0 of 14 (avg 4.5%) · league rank Bottom 1% (2.3%)
- BOT Nyx Blackthornwon 0 of 14 (avg 4.5%) · league rank Bottom 1% (2.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).