Compare with
Losing the most points
- 2200m 24 gate madness 0% · 32nd of 33 · 8 rounds
- 2000m 22 gate WTA 33% · 22nd of 33 · 6 rounds
Winning the most points
No strong spots with enough rounds yet.
Maps, best to worst
Strongest cores
- BOT Nero Flarewind3.1× avg · 18 races
- BOT Astra Darkmoor1.7× avg · 16 races
- Knot Warden1.6× avg · 17 races
Cores that need work
- BOT Rex Blackthorn0.0× avg · 19 races
- BOT Vex Ghoststep0.0× avg · 19 races
- BOT v2 Juno Ironclad0.0× avg · 18 races
Record by map
| Map | Maps W-L | Rounds for / against |
|---|---|---|
| Anchor | 3-0 | 49 / 39 |
| Glory | 1-2 | 37 / 45 |
| Measure | 0-2 | 11 / 32 |
| Miracles | 0-2 | 5 / 32 |
Roster · 25 cores
BOT Vex GhoststepBOT Blaze FrostfangBOT Rex BlackthornBOT v2 Juno IroncladBOT Nero FlarewindLethal ChaosMadness 3Haunted NitroKnot WardenUnlit CellBOT Nyx BlackthornBOT v2 Orion SteelheartBOT v2 Nero AshbaneBOT Kael GhoststepFerrari vs FordBOT v2 Drake CrimsonLong Ride MollyBOT Astra DarkmoorText MeBOT v2 Sable SkyrunnerHog HeadBOT Orion DuskbladeBOT Kane GrimspireBOT Kael DuskbladeBOT v2 Astra Stormborn
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).