Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 100% 2r · 1.1/map | — | — | 25% 4r · 28th · 0.4/map | — | 100% 1r · 0.2/map | — |
| 6 gate madness | 0% 2r · 0.8/map | — | — | 100% 1r · 0.7/map | 0% 2r · 0.3/map | — | 0% 2r · 0.7/map |
| 12 gate madness | 100% 1r · 0.2/map | 50% 2r · 0.2/map | — | 25% 4r · 25th · 0.4/map | |||
| 24 gate madness | 33% 3r · 26th · 0.5/map | 100% 1r · 0.4/map | 50% 2r · 0.5/map | — | 0% 4r · 33rd · 1.1/map | 0% 6r · 33rd · 1.6/map | |
| 4 gate WTA | 0% 1r · 0.6/map | 0% 2r · 0.2/map | 0% 2r · 0.5/map | 50% 2r · 0.2/map | 0% 2r · 0.8/map | 50% 2r · 0.2/map | 0% 1r · 0.5/map |
| 6 gate WTA | 0% 3r · 33rd · 0.9/map | 0% 1r · 0.5/map | 0% 1r · 0.1/map | 0% 1r · 0.2/map | 0% 4r · 33rd · 1.1/map | 0% 2r · 0.2/map | |
| 12 gate WTA | — | — | |||||
| 16 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.6/map | — | — | 0% 2r · 0.6/map | ||
| 22 gate WTA | 0% 1r · 0.8/map | 0% 2r · 0.5/map | 0% 1r · 0.4/map | 50% 2r · 0.5/map | — | 33% 3r · 23rd · 0.8/map | 0% 1r · 0.2/map |
| 24 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.3/map | 0% 2r · 1.0/map | — | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 6 gate WTA
✕ close- spv03_01won 0 of 1 (avg 17%)
- ww-freak-01won 0 of 1 (avg 17%)
- new pop #01won 0 of 1 (avg 17%)
- BOT Astra Ghoststepwon 0 of 1 (avg 17%)
- BOT Juno Grimspirewon 0 of 1 (avg 17%)
- BOT Cypher Frostfangwon 0 of 1 (avg 17%)
- Burning Apexwon 0 of 2 (avg 17%)
- chall-02won 0 of 2 (avg 17%)
- Sunset Symphonywon 0 of 2 (avg 17%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).