Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 100% 2r · 1.1/map | — | — | 25% 4r · 28th · 0.4/map | — | 100% 1r · 0.2/map | — |
| 6 gate madness | 0% 2r · 0.8/map | — | — | 100% 1r · 0.7/map | 0% 2r · 0.3/map | — | 0% 2r · 0.7/map |
| 12 gate madness | 100% 1r · 0.2/map | 50% 2r · 0.2/map | — | 25% 4r · 25th · 0.4/map | |||
| 24 gate madness | 33% 3r · 26th · 0.5/map | 100% 1r · 0.4/map | 50% 2r · 0.5/map | — | 0% 4r · 33rd · 1.1/map | 0% 6r · 33rd · 1.6/map | |
| 4 gate WTA | 0% 1r · 0.6/map | 0% 2r · 0.2/map | 0% 2r · 0.5/map | 50% 2r · 0.2/map | 0% 2r · 0.8/map | 50% 2r · 0.2/map | 0% 1r · 0.5/map |
| 6 gate WTA | 0% 3r · 33rd · 0.9/map | 0% 1r · 0.5/map | 0% 1r · 0.1/map | 0% 1r · 0.2/map | 0% 4r · 33rd · 1.1/map | 0% 2r · 0.2/map | |
| 12 gate WTA | — | — | |||||
| 16 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.6/map | — | — | 0% 2r · 0.6/map | ||
| 22 gate WTA | 0% 1r · 0.8/map | 0% 2r · 0.5/map | 0% 1r · 0.4/map | 50% 2r · 0.5/map | — | 33% 3r · 23rd · 0.8/map | 0% 1r · 0.2/map |
| 24 gate WTA | 0% 1r · 0.3/map | 0% 1r · 0.3/map | 0% 2r · 1.0/map | — | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1000m 24 gate madness
✕ close- BOT Blaze Duskbladetop 3 2 of 2 (avg 13%)
- ww-freak-01top 3 1 of 3 (avg 13%) · league rank Top 32% (13%)
- Wild Chargertop 3 0 of 1 (avg 13%)
- Nimbus Trailblazertop 3 0 of 1 (avg 13%)
- BOT Kael Voidwalkertop 3 0 of 1 (avg 13%)
- BOT Blaze Stormborntop 3 0 of 1 (avg 13%)
- BOT Juno Vortextop 3 0 of 1 (avg 13%)
- BOT Cypher Frostfangtop 3 0 of 1 (avg 13%)
- BOT Zara Ghoststeptop 3 0 of 2 (avg 13%)
- Burning Apextop 3 0 of 2 (avg 13%)
- BOT Juno Grimspiretop 3 0 of 2 (avg 13%)
- Racingtop 3 0 of 2 (avg 13%)
- chall-02top 3 0 of 2 (avg 13%)
- Lethal Bandittop 3 0 of 3 (avg 13%) · league rank Bottom 31% (9.0%)
- BOT Nyx Crimsontop 3 1 of 3 (avg 13%) · league rank Bottom 20% (7.8%)
- ww-d-01top 3 0 of 3 (avg 13%) · league rank Bottom 16% (7.4%)
- new pop #01top 3 0 of 3 (avg 13%) · league rank Bottom 9% (6.8%)
- spv03_01top 3 0 of 3 (avg 13%) · league rank Bottom 1% (6.3%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).