Team report · Lower league

wisdom-weaver

Power 52.9 · #21 of 40 on Miracles · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 50% · 21st of 40 · 21 rounds
Winning the most points
  • 2200m 24 gate madness 74% · 3rd of 40 · 36 rounds
  • 2000m 22 gate WTA 61% · 9th of 40 · 22 rounds
  • 1000m 22 gate WTA 60% · 4th of 40 · 21 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Miracles

The races that come up most on Miracles, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

wisdom-weaver
Core2200m24 gate madnessavg 13% · 5.1/map2000m22 gate WTAavg 4.5% · 3.2/map1800m24 gate madnessavg 13% · 3.2/map1000m22 gate WTAavg 4.5% · 3.1/map1600m22 gate WTAavg 4.5% · 2.0/map1400m24 gate madnessavg 13% · 2.0/map1200m22 gate WTAavg 4.5% · 2.0/map1400m22 gate WTAavg 4.5% · 1.6/map1000m24 gate madnessavg 13% · 1.0/map2200m22 gate WTAavg 4.5% · 1.0/map
BOT Kane Vortex
Top 32%
top 3 10/41
Middle
won 1/25
Middle
top 3 7/24
Bottom 27%
won 0/24
Middle
won 2/16
Bottom 16%
top 3 1/16
Bottom 14%
won 1/16
Bottom 16%
won 0/12
Bottom 25%
top 3 0/8
Middle
won 1/8
BOT Drake Crimson
★Top 6%
top 3 16/41
★Top 9%
won 5/25
★Top 14%
top 3 5/24
Top 27%
won 3/24
Top 17%
won 1/16
Top 20%
top 3 2/16
Middle
won 1/16
Top 23%
won 2/12
Top 34%
top 3 2/8
★Top 8%
won 0/8
Youthful Racer
Bottom 37%
top 3 4/41
Bottom 20%
won 0/25
Bottom 10%
top 3 0/24
Bottom 1%
won 0/24
Bottom 3%
won 0/16
Bottom 1%
top 3 0/16
Bottom 2%
won 0/16
Bottom 1%
won 0/12
Bottom 1%
top 3 0/8
Bottom 25%
won 0/8
Blitz Gauntlet
Bottom 38%
top 3 4/41
Bottom 24%
won 0/25
Middle
top 3 4/24
Bottom 27%
won 1/24
Bottom 36%
won 0/16
Bottom 27%
top 3 3/16
Bottom 34%
won 1/16
Bottom 25%
won 0/12
Bottom 29%
top 3 3/8
Bottom 37%
Quasarbiker
Middle
top 3 7/41
Middle
won 1/25
Top 33%
top 3 6/24
—
Bottom 37%
won 2/16
Bottom 35%
top 3 1/16
—
Bottom 35%
won 1/12
—
Middle
won 0/8
Arcane Kraken
—
—
Bottom 6%
top 3 0/24
Bottom 5%
won 0/24
Bottom 14%
won 0/16
Bottom 16%
top 3 0/16
Bottom 14%
won 0/16
Bottom 15%
won 0/12
Bottom 5%
top 3 0/8
—
BOT Zed Blackthorn
—
—
Bottom 11%
top 3 1/24
Middle
won 3/24
Bottom 31%
won 1/16
Middle
top 3 3/16
Middle
won 1/16
Middle
won 0/12
Middle
top 3 3/8
—
Wild Juggernaut
—
—
—
★Top 11%
won 4/24
Top 32%
won 2/16
★Top 4%
top 3 3/16
Middle
won 1/16
★Top 3%
won 1/12
★Top 15%
top 3 1/8
—
BOT Kael Stoneveil
—
—
—
Top 24%
won 2/24
★Top 13%
won 3/16
Top 17%
top 3 9/16
Middle
won 2/16
Top 14%
won 3/12
Top 25%
top 3 3/8
—
Jaded Prowler
Middle
top 3 6/41
Top 25%
won 3/25
Bottom 38%
top 3 1/24
—
—
—
—
—
—
Middle
won 2/8
BOT Kane Ironclad
Middle
top 3 3/41
Bottom 10%
won 0/25
Bottom 12%
top 3 0/24
—
—
—
—
—
—
Bottom 33%
won 1/8
BOT Kael Shadowmourn
Top 26%
top 3 9/41
Bottom 37%
won 1/25
Middle
top 3 3/24
—
—
—
—
—
—
Top 29%
won 1/8
Linen - clone
Middle
top 3 7/41
Top 20%
won 3/25
Top 30%
top 3 7/24
—
—
—
—
—
—
Middle
won 0/8
Xcess
—
—
—
Bottom 34%
won 1/24
—
Middle
top 3 2/16
Bottom 33%
won 1/16
Middle
won 1/12
Bottom 34%
top 3 0/8
—
ww-freak-01
Middle
top 3 6/41
Bottom 38%
won 0/25
Bottom 17%
Top 39%
—
—
Bottom 23%
—
Top 29%
Middle
won 0/8
BOT Juno Vortex
Middle
top 3 3/41
Middle
won 1/25
—
Bottom 19%
—
Bottom 6%
—
Bottom 9%
Bottom 17%
Middle
won 1/8
ww-y-04w
—
—
—
Bottom 2%
won 0/24
—
—
Bottom 6%
won 0/16
—
Bottom 3%
top 3 0/8
—
BOT Astra Frostfang
—
—
—
Bottom 3%
won 0/24
—
—
Bottom 3%
won 0/16
—
Bottom 3%
top 3 1/8
—
BOT Nova Shadowmourn
Top 20%
top 3 8/41
Middle
—
—
—
—
—
—
—
Top 17%
won 1/8
Woven Cheetah
—
—
—
Bottom 10%
—
Bottom 3%
top 3 1/16
Bottom 4%
Bottom 3%
won 0/12
Bottom 11%
top 3 0/8
—
Lethal Bandit
Bottom 10%
—
Bottom 7%
top 3 1/24
Bottom 31%
Bottom 15%
Bottom 8%
Bottom 12%
Bottom 9%
Bottom 33%
Bottom 10%
Lucky Demon
—
—
—
—
Bottom 4%
won 0/16
—
—
—
—
—
new pop #01
—
—
—
Bottom 10%
Bottom 10%
won 0/16
—
—
—
Bottom 10%
—
chall-01
—
—
—
—
Bottom 12%
Bottom 17%
top 3 0/16
—
Bottom 17%
—
—

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
BOT Kane Vortex1981.4× avg
BOT Drake Crimson1982.2× avg
Youthful Racer1980.2× avg
Blitz Gauntlet1901.0× avg
Quasarbiker1451.4× avg
Arcane Kraken1240.0× avg
BOT Zed Blackthorn1241.4× avg
Wild Juggernaut1002.0× avg
BOT Kael Stoneveil1003.2× avg
Jaded Prowler981.2× avg
BOT Kane Ironclad980.4× avg
BOT Kael Shadowmourn981.5× avg
Linen - clone981.8× avg
Xcess811.2× avg
ww-freak-01740.9× avg
BOT Juno Vortex740.8× avg
ww-y-04w530.0× avg
BOT Astra Frostfang530.3× avg
BOT Nova Shadowmourn491.6× avg
Woven Cheetah410.5× avg
Lethal Bandit240.3× avg
Lucky Demon190.0× avg
new pop #01190.0× avg
chall-01190.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%61%
22200m 24 gate madness100%74%
31000m 22 gate WTA100%60%
42200m 24 gate madness100%74%
52000m 22 gate WTA100%61%
61800m 24 gate madness100%50%
71600m 22 gate WTA100%64%
81400m 24 gate madness100%50%
91200m 22 gate WTA100%57%
102200m 24 gate madness100%74%
111400m 22 gate WTA100%64%
121000m 24 gate madness100%57%
132200m 22 gate WTA100%86%
141400m 24 gate madness100%50%
151600m 22 gate WTA100%64%
161800m 24 gate madness100%50%
172000m 22 gate WTA100%61%
182200m 24 gate madness99%74%
191200m 22 gate WTA96%57%
202200m 24 gate madness92%74%
211000m 22 gate WTA89%60%
221800m 24 gate madness81%50%
231000m 22 gate WTA72%60%
241200m 24 gate madness63%25%
251400m 22 gate WTA59%64%
261600m 24 gate madness49%33%
271000m 22 gate WTA43%60%
281800m 24 gate madness34%50%
292000m 22 gate WTA19%61%
302200m 24 gate madness11%74%
311800m 22 gate WTA8%—
322200m 24 gate madness8%74%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).