Rounds won by segment
Win % · green above the 50% league average, red below · rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 0% 1r · 1.0/map | — | 50% 2r · 2.0/map | — | 0% 2r · 3.0/map | 0% 4r · 33rd · 5.0/map | |
| 22 gate WTA | 0% 1r · 2.8/map | 0% 2r · 1.9/map | 0% 1r · 1.5/map | 50% 2r · 2.0/map | — | 33% 3r · 23rd · 3.2/map | 0% 1r · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 22 gate WTA
✕ close- Burning Apexwon 0 of 1 (avg 4.5%)
- BOT Astra Ghoststepwon 0 of 1 (avg 4.5%)
- BOT Blaze Duskbladewon 0 of 1 (avg 4.5%)
- BOT Cypher Frostfangwon 0 of 1 (avg 4.5%)
- BOT Orion Emberwraithwon 0 of 1 (avg 4.5%)
- ww-d-01won 0 of 1 (avg 4.5%)
- ww-freak-01won 0 of 1 (avg 4.5%)
- BOT Juno Vortexwon 0 of 1 (avg 4.5%)
- spv03_01won 0 of 1 (avg 4.5%)
- Sunset Symphonywon 0 of 1 (avg 4.5%)
- BOT Blaze Stormbornwon 0 of 2 (avg 4.5%)
- BOT Zara Ghoststepwon 0 of 2 (avg 4.5%)
- Racingwon 0 of 2 (avg 4.5%)
- BOT Juno Grimspirewon 0 of 2 (avg 4.5%)
- Lethal Banditwon 0 of 2 (avg 4.5%)
- BOT Kael Voidwalkerwon 0 of 2 (avg 4.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).