Team report · Lower league

wisdom-weaver

Power 60.1 · #2 of 40 on Measure · Power Rankings
Compare with
Losing the most points

No weak spots with enough rounds yet.

Winning the most points
  • 1600m 1v1 90% · 2nd of 40 · 10 rounds
  • 1800m 6 gate madness 93% · 1st of 39 · 6 rounds
  • 2000m 12 gate madness 70% · 4th of 40 · 10 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

wisdom-weaver
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map2000m1v1avg 50% · 1.0/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map
Youthful Racer
Top 33%
top 3 4/12
Middle
★Top 3%
top 3 5/7
Bottom 37%
top 3 0/7
Top 30%
won 0/6
Middle
won 0/6
★Top 1%
won 5/6
Bottom 26%
Bottom 3%
Top 20%
won 0/6
BOT Kane Vortex
Top 31%
top 3 4/12
Top 24%
Top 8%
top 3 3/7
Top 32%
top 3 3/7
Top 23%
won 3/6
Top 24%
won 1/6
Top 10%
Bottom 23%
Bottom 15%
Top 26%
won 2/6
BOT Drake Crimson
★Top 10%
top 3 3/12
Bottom 33%
Top 17%
top 3 5/7
★Top 6%
top 3 4/7
★Top 6%
★Top 12%
Top 17%
Bottom 25%
Top 19%
★Top 10%
Blitz Gauntlet
Bottom 23%
★Top 15%
won 11/12
Top 36%
Bottom 38%
top 3 0/7
Bottom 40%
Middle
Bottom 29%
Middle
Bottom 31%
top 3 3/6
Bottom 23%
BOT Zed Blackthorn
—
Top 37%
Bottom 6%
—
—
Bottom 6%
—
Top 24%
won 6/6
Middle
top 3 2/6
—
BOT Kael Stoneveil
—
Middle
—
—
—
—
—
Middle
Top 20%
top 3 2/6
—
Arcane Kraken
—
Top 29%
Bottom 27%
—
—
Bottom 14%
—
Bottom 34%
Bottom 23%
top 3 0/6
—
Linen - clone
Top 18%
top 3 5/12
—
Top 38%
Middle
top 3 0/7
Top 37%
Top 31%
Top 22%
—
—
Top 18%
Quasarbiker
Top 31%
top 3 3/12
Middle
Top 17%
Middle
top 3 0/7
Middle
Top 23%
Top 21%
—
Bottom 34%
Top 29%
BOT Kane Ironclad
Bottom 16%
—
Bottom 21%
Middle
top 3 0/7
Middle
won 1/6
Bottom 14%
Bottom 37%
—
—
Bottom 21%
Jaded Prowler
Top 24%
top 3 5/12
—
Bottom 34%
Middle
top 3 0/7
Middle
Bottom 34%
Top 28%
—
—
Top 24%
BOT Astra Frostfang
—
—
—
—
—
—
—
Bottom 38%
—
—
Wild Juggernaut
—
Bottom 26%
—
—
—
—
—
Middle
★Top 8%
top 3 3/6
—
BOT Kael Shadowmourn
Bottom 30%
—
Bottom 39%
Top 26%
top 3 2/7
Top 25%
Middle
Bottom 24%
—
—
Bottom 28%
Xcess
—
—
—
—
—
—
—
Bottom 17%
Top 33%
top 3 1/6
—
Woven Cheetah
—
—
—
—
—
—
—
Bottom 31%
Bottom 4%
—
ww-y-04w
—
—
—
—
—
—
—
Bottom 22%
—
—
ww-freak-01
Bottom 36%
—
Bottom 16%
Middle
top 3 0/7
Middle
Bottom 14%
Bottom 34%
★Top 4%
—
Bottom 34%
BOT Juno Vortex
Bottom 37%
—
—
Middle
top 3 1/7
Middle
—
Bottom 31%
Bottom 10%
Bottom 1%
Bottom 34%
BOT Nova Shadowmourn
Bottom 33%
—
—
Top 20%
top 3 1/7
Top 23%
—
Bottom 23%
—
—
Bottom 29%
Lethal Bandit
—
Middle
Bottom 25%
Bottom 10%
Bottom 10%
Bottom 13%
—
Middle
Bottom 7%
—

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Youthful Racer820.8× avg
BOT Kane Vortex811.4× avg
BOT Drake Crimson522.1× avg
Blitz Gauntlet511.4× avg
BOT Zed Blackthorn461.2× avg
BOT Kael Stoneveil331.3× avg
Arcane Kraken310.6× avg
Linen - clone261.4× avg
Quasarbiker261.4× avg
BOT Kane Ironclad250.7× avg
Jaded Prowler251.3× avg
BOT Astra Frostfang200.8× avg
Wild Juggernaut141.9× avg
BOT Kael Shadowmourn132.5× avg
Xcess130.4× avg
Woven Cheetah70.0× avg
ww-y-04w70.0× avg
ww-freak-0170.0× avg
BOT Juno Vortex71.1× avg
BOT Nova Shadowmourn71.1× avg
Lethal Bandit60.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%40%
22200m 6 gate WTA100%60%
31000m 1v1100%100%
42200m 6 gate madness100%80%
52000m 12 gate madness100%70%
61800m 24 gate madness100%60%
71600m 4 gate WTA100%80%
81200m 6 gate WTA100%40%
91600m 1v1100%90%
101000m 6 gate madness100%20%
111400m 12 gate madness100%80%
121000m 24 gate madness100%80%
131200m 4 gate WTA100%40%
142000m 6 gate WTA100%80%
151600m 1v1100%90%
161800m 6 gate madness100%93%
172000m 12 gate madness100%70%
182200m 24 gate madness99%77%
191800m 4 gate WTA99%20%
201800m 6 gate WTA98%80%
212000m 1v196%80%
221600m 6 gate madness91%75%
231000m 12 gate madness82%0%
241200m 24 gate madness77%100%
251400m 4 gate WTA68%100%
261600m 6 gate WTA58%0%
271400m 1v149%0%
281800m 6 gate madness38%93%
291800m 12 gate madness30%100%
302200m 24 gate madness19%77%
311800m 4 gate WTA11%20%
322200m 6 gate WTA11%60%
332000m 1v17%80%
341800m 6 gate madness7%93%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).