Team report · Lower league

Lightning Fast Racing

Power 60.5 · #2 of 25 on Glory · Power Rankings
Compare with
Losing the most points
  • 2000m 6 gate WTA 39% · 16th of 25 · 18 rounds
  • 1000m 4 gate WTA 33% · 12th of 16 · 6 rounds
  • 1000m 16 gate WTA 33% · 11th of 19 · 6 rounds
Winning the most points
  • 1600m 24 gate WTA 82% · 1st of 23 · 15 rounds
  • 2200m 4 gate WTA 75% · 4th of 21 · 10 rounds
  • 2200m 16 gate WTA 67% · 3rd of 22 · 12 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesEarns the point
Fused Steel1101.9× avg
Resurrected Priestess870.8× avg
Defiant Serpent720.6× avg
Thieving X Returns671.1× avg
Fused Blaze661.8× avg
Llama Storm660.3× avg
Harmonious Theft630.7× avg
Blazing Aura621.3× avg
Defiant Blaze561.5× avg
Resurrected Roo 480.4× avg
Grungy X450.9× avg
Grand Theft Fusion420.5× avg
Randy381.7× avg
Uptown Prowler360.8× avg
Usher Blaze341.2× avg
Haunted Arrow331.9× avg
Harmonious Butt230.0× avg
Randy Steel213.4× avg
Grungy Llama202.2× avg
Lethal Arrow180.0× avg
Irukandji180.0× avg
Discarded Blaze180.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Glory, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.

11000m 4 gate WTA100%33%
21200m 6 gate WTA100%—
31400m 16 gate WTA100%50%
41600m 24 gate WTA100%82%
51800m 4 gate WTA100%58%
62000m 6 gate WTA100%39%
72200m 16 gate WTA100%67%
81200m 24 gate WTA100%33%
92200m 4 gate WTA100%75%
102000m 6 gate WTA100%39%
112200m 16 gate WTA100%67%
121600m 24 gate WTA100%82%
131400m 4 gate WTA100%79%
141400m 6 gate WTA100%51%
151000m 16 gate WTA100%33%
161400m 24 gate WTA100%50%
171000m 4 gate WTA100%33%
181200m 6 gate WTA100%—
191400m 16 gate WTA100%50%
201600m 24 gate WTA100%82%
211800m 4 gate WTA100%58%
222000m 6 gate WTA98%39%
231600m 16 gate WTA93%50%
241800m 24 gate WTA85%60%
252200m 4 gate WTA73%75%
261400m 6 gate WTA54%51%
271800m 16 gate WTA51%25%
281600m 24 gate WTA39%82%
291400m 4 gate WTA15%79%
301200m 6 gate WTA10%—
311000m 16 gate WTA7%33%
322200m 24 gate WTA7%—

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).