Compare with
Losing the most points
- 1400m 1v1 37% ยท 33rd of 40 ยท 36 rounds
- 1000m 6 gate madness 40% ยท 32nd of 40 ยท 36 rounds
- 1600m 1v1 38% ยท 35th of 40 ยท 27 rounds
Winning the most points
- 2000m 6 gate WTA 74% ยท 1st of 40 ยท 34 rounds
- 1800m 24 gate madness 69% ยท 1st of 40 ยท 54 rounds
- 1000m 24 gate madness 69% ยท 3rd of 40 ยท 26 rounds
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 2200m 24 gate WTA
โ all cores๐ชEUREKA๐ฆ
- Parinirvana beats 91% ยท 1 race ยท 0 won ยท 1 top 3
- Tokensbeats 78% ยท 1 race ยท 0 won ยท 0 top 3
- Ghost Strikebeats 70% ยท 1 race ยท 0 won ยท 0 top 3
- Daisy Tokensbeats 65% ยท 1 race ยท 0 won ยท 0 top 3
- Privileged Larrybeats 57% ยท 1 race ยท 0 won ยท 0 top 3
- Nothing Missingbeats 52% ยท 1 race ยท 0 won ยท 0 top 3
- Monarobeats 43% ยท 1 race ยท 0 won ยท 0 top 3
- Hammered Beastbeats 30% ยท 1 race ยท 0 won ยท 0 top 3
- Silva Surferbeats 17% ยท 1 race ยท 0 won ยท 0 top 3
- Cuz Tokensbeats 13% ยท 1 race ยท 0 won ยท 0 top 3
- Harmonious Hearingbeats 9% ยท 1 race ยท 0 won ยท 0 top 3
- Getting Hammeredbeats 0% ยท 1 race ยท 0 won ยท 0 top 3
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).