Team report ยท all teams

๐ŸชƒEUREKA๐Ÿฆ˜

Power 58.8 ยท #7 of 34 ยท Power Rankings
Compare with
Losing the most points
  • 2000m 22 gate WTA 24% ยท 30th of 33 ยท 13 rounds
  • 1400m 22 gate WTA 20% ยท 27th of 30 ยท 8 rounds
  • 1000m 22 gate WTA 41% ยท 22nd of 30 ยท 15 rounds
Winning the most points
  • 2200m 24 gate madness 73% ยท 5th of 34 ยท 25 rounds
  • 1800m 24 gate madness 75% ยท 3rd of 33 ยท 18 rounds
  • 2200m 6 gate madness 76% ยท 4th of 32 ยท 17 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league
1000m1200m1400m1600m1800m2000m2200m
1v1
46%
30r ยท 21st ยท 1.1/map
0%
2r ยท 0.0/map
55%
21r ยท 11th ยท 0.7/map
100%
6r ยท 2nd ยท 0.4/map
55%
19r ยท 12th ยท 0.6/map
50%
2r ยท 0.2/map
69%
25r ยท 3rd ยท 0.7/map
6 gate madness
52%
22r ยท 13th ยท 0.8/map
42%
24r ยท 25th ยท 0.8/map
100%
1r ยท 0.0/map
57%
18r ยท 12th ยท 0.7/map
67%
3r ยท 7th ยท 0.3/map
46%
21r ยท 19th ยท 0.6/map
76%
17r ยท 4th ยท 0.7/map
12 gate madness
50%
2r ยท 0.2/map
67%
3r ยท 8th ยท 0.2/map
โ€”
67%
6r ยท 4th ยท 0.4/map
24 gate madness
71%
7r ยท 8th ยท 0.5/map
50%
6r ยท 16th ยท 0.4/map
38%
8r ยท 25th ยท 0.5/map
50%
4r ยท 9th ยท 0.2/map
75%
18r ยท 3rd ยท 1.1/map
73%
25r ยท 5th ยท 1.6/map
4 gate WTA
50%
18r ยท 14th ยท 0.6/map
67%
3r ยท 7th ยท 0.2/map
43%
13r ยท 21st ยท 0.5/map
33%
3r ยท 20th ยท 0.2/map
55%
20r ยท 11th ยท 0.8/map
33%
3r ยท 24th ยท 0.2/map
46%
14r ยท 22nd ยท 0.5/map
6 gate WTA
57%
23r ยท 15th ยท 0.9/map
49%
13r ยท 18th ยท 0.5/map
50%
2r ยท 0.1/map
50%
2r ยท 0.2/map
64%
30r ยท 6th ยท 1.1/map
67%
3r ยท 7th ยท 0.2/map
12 gate WTA
71%
7r ยท 6th ยท 0.2/map
57%
7r ยท 12th ยท 0.2/map
16 gate WTA
44%
9r ยท 18th ยท 0.3/map
44%
18r ยท 22nd ยท 0.6/map
50%
8r ยท 15th ยท 0.2/map
75%
4r ยท 4th ยท 0.1/map
67%
18r ยท 8th ยท 0.6/map
22 gate WTA
41%
15r ยท 22nd ยท 0.8/map
50%
8r ยท 19th ยท 0.5/map
20%
8r ยท 27th ยท 0.4/map
75%
8r ยท 1st ยท 0.5/map
100%
1r ยท 0.0/map
24%
13r ยท 30th ยท 0.8/map
50%
4r ยท 15th ยท 0.2/map
24 gate WTA
56%
9r ยท 14th ยท 0.3/map
56%
9r ยท 15th ยท 0.3/map
59%
30r ยท 10th ยท 1.0/map
50%
6r ยท 15th ยท 0.2/map
โ€”

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Roster fit

The races that come up most across the four maps, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (โ˜… = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40โ€“60%. Read down a column to pick who runs it.

๐ŸชƒEUREKA๐Ÿฆ˜
Core2200m24 gate madnessavg 13% ยท 1.6/map1000m1v1avg 50% ยท 1.1/map2000m6 gate WTAavg 17% ยท 1.1/map1800m24 gate madnessavg 13% ยท 1.1/map1600m24 gate WTAavg 4.2% ยท 1.0/map1200m6 gate WTAavg 17% ยท 0.9/map2000m22 gate WTAavg 4.5% ยท 0.8/map1000m22 gate WTAavg 4.5% ยท 0.8/map1800m4 gate WTAavg 25% ยท 0.8/map1000m6 gate madnessavg 50% ยท 0.8/map
Getting Hammered
Top 34%
top 3 1/25
Top 32%
won 7/30
Top 27%
top 3 3/18
Top 35%
won 1/30
Top 17%
won 0/13
Middle
won 3/20
Hammered Beast
Top 38%
top 3 1/25
Top 18%
top 3 2/18
Top 25%
won 0/30
Top 30%
won 0/13
โ˜…Top 32%
won 8/20
Crazy Desire
Top 28%
Top 32%
won 14/30
Top 22%
won 2/30
โ˜…Top 6%
won 3/23
Top 10%
won 0/15
Top 30%
top 3 12/22
Tokens
โ˜…Top 1%
top 3 7/25
โ˜…Top 4%
won 4/27
โ˜…Top 4%
top 3 3/18
Top 33%
won 1/30
โ˜…Top 2%
won 0/13
Ghost Strike
Top 15%
top 3 3/25
Top 18%
top 3 2/18
Top 14%
won 6/30
Top 32%
won 0/13
Top 9%
won 2/15
Parinirvana
Middle
top 3 4/25
Top 20%
top 3 2/18
Top 23%
won 2/30
Top 14%
won 0/13
Silva Surfer
Top 20%
top 3 5/25
Top 13%
won 8/30
Top 4%
top 3 3/18
Top 10%
won 1/30
Top 6%
won 0/13
Crazy Triumph
Top 26%
won 6/23
Top 9%
won 0/15
Top 37%
top 3 9/22
Nothing Missing
Middle
top 3 1/3
Top 32%
top 3 2/18
Middle
won 1/30
Middle
Missing in Action
Top 40%
won 0/12
Top 28%
won 4/20
Top 30%
won 0/15
Nakatomi Plaza
Top 21%
top 3 1/15
Middle
won 1/30
The Kill Code
โ˜…Top 26%
Middle
won 0/3
Top 18%
won 2/15
โ˜…Top 24%
top 3 12/22
Privileged Larry
Top 30%
top 3 4/25
Top 13%
top 3 4/18
โ˜…Top 5%
won 2/30
Top 14%
won 0/13
TASER
Bottom 20%
top 3 0/3
Bottom 36%
won 0/30
Daisy Tokens
Top 15%
top 3 2/25
Top 18%
Top 17%
top 3 2/18
Top 23%
won 1/13
Monaro
Top 19%
top 3 5/25
Top 40%
won 0/3
Middle
top 3 3/18
Middle
Top 15%
won 1/13
Cuz Tokens
Top 17%
top 3 6/25
Top 21%
top 3 4/18
Top 27%
won 1/13
Virtual Insanity
โ˜…Top 8%
won 0/15
Virtual Housewife
Top 27%
won 0/15
GARDEN WARRIOR
Middle
won 0/13
Middle
won 1/15
Doechii
Top 9%
won 0/15
Starling Fang
Middle
top 3 1/5
Top 35%
Middle
top 3 1/2
Middle
won 1/18
Top 18%
Middle
Ghost of Yotei
Top 13%
top 3 4/22
Tamahagane
Middle
won 1/15
28 GRAMS
Middle
won 0/15
Skeletรก
Bottom 21%
top 3 0/17

Cores in 1200m 24 gate madness

โ† all cores
๐ŸชƒEUREKA๐Ÿฆ˜
  • Crazy Desiretop 3 3 of 6 (avg 13%) ยท league rank Top 2% (17%)
  • Nakatomi Plazatop 3 0 of 6 (avg 13%) ยท league rank Top 10% (16%)
  • Virtual Insanitytop 3 2 of 6 (avg 13%) ยท league rank Top 14% (15%)
  • Crazy Triumphtop 3 0 of 6 (avg 13%) ยท league rank Top 16% (15%)
  • Missing in Actiontop 3 2 of 6 (avg 13%) ยท league rank Top 16% (15%)
  • Nothing Missingtop 3 0 of 6 (avg 13%) ยท league rank Top 29% (13%)
  • The Kill Codetop 3 1 of 6 (avg 13%) ยท league rank Top 33% (13%)
  • Ghost Striketop 3 0 of 6 (avg 13%) ยท league rank Middle (12%)
  • Virtual Housewifetop 3 0 of 6 (avg 13%) ยท league rank Middle (12%)
  • Hammered Beasttop 3 0 of 4 (avg 13%) ยท league rank Middle (12%)
  • TASERtop 3 1 of 6 (avg 13%) ยท league rank Middle (11%)
  • Parinirvana top 3 0 of 6 (avg 13%) ยท league rank Middle (10%)
  • Privileged Larrytop 3 0 of 2 (avg 13%) ยท league rank Middle (10%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).