Team report ยท Lower league

๐ŸชƒEUREKA๐Ÿฆ˜

Power 61.5 ยท #7 of 40 on Miracles ยท Power Rankings
Compare with
Losing the most points
  • 1200m 22 gate WTA 46% ยท 22nd of 39 ยท 26 rounds
  • 1600m 24 gate madness 38% ยท 23rd of 32 ยท 8 rounds
Winning the most points
  • 1800m 24 gate madness 64% ยท 6th of 40 ยท 41 rounds
  • 1000m 22 gate WTA 60% ยท 3rd of 40 ยท 42 rounds
  • 1400m 24 gate madness 65% ยท 5th of 39 ยท 26 rounds

Rounds won by segment

Win % ยท green above the 50% league average, red below ยท rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ€” a lucky 4 from 4 won't top the list.

Cores

Click a heat-map cell to see who ran that segment
CoreRacesBeats the field
Ghost Strike30649%
Parinirvana 26447%
Hammered Beast26450%
Getting Hammered20547%
Privileged Larry19252%
Tokens19255%
Silva Surfer19254%
Crazy Triumph17552%
Crazy Desire16750%
Cuz Tokens15853%
Monaro15847%
Daisy Tokens15857%
Missing in Action14954%
Virtual Housewife14153%
Virtual Insanity14148%
The Kill Code14154%
Starling Fang14049%
Nakatomi Plaza13556%
Nothing Missing12654%
Harmonious Hearing9746%
GARDEN WARRIOR7245%
Tamahagane 6958%
Doechii6952%
Ghost of Yotei6455%
28 GRAMS5156%

Beats the field: the share of the other runners a core finishes ahead of (1st = 100%, last = 0%, an average runner = 50%), so 1v1s and 24-gate races compare fairly. Best / needs-work segments need 3+ races there.

Miracles, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.

12000m 22 gate WTA100%57%
22200m 24 gate madness100%55%
31000m 22 gate WTA100%60%
42200m 24 gate madness100%55%
52000m 22 gate WTA100%57%
61800m 24 gate madness100%64%
71600m 22 gate WTA100%65%
81400m 24 gate madness100%65%
91200m 22 gate WTA100%46%
102200m 24 gate madness100%55%
111400m 22 gate WTA100%53%
121000m 24 gate madness100%69%
132200m 22 gate WTA100%54%
141400m 24 gate madness100%65%
151600m 22 gate WTA100%65%
161800m 24 gate madness100%64%
172000m 22 gate WTA100%57%
182200m 24 gate madness99%55%
191200m 22 gate WTA96%46%
202200m 24 gate madness92%55%
211000m 22 gate WTA89%60%
221800m 24 gate madness81%64%
231000m 22 gate WTA72%60%
241200m 24 gate madness63%64%
251400m 22 gate WTA59%53%
261600m 24 gate madness49%38%
271000m 22 gate WTA43%60%
281800m 24 gate madness34%64%
292000m 22 gate WTA19%57%
302200m 24 gate madness11%55%
311800m 22 gate WTA8%โ€”
322200m 24 gate madness8%55%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).