- 2000m 6 gate WTA 50% ยท 12th of 25 ยท 6 rounds
No strong spots with enough rounds yet.
Rounds won by segment
Win % ยท green above the 50% league average, red below ยท rank in the league| 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m | |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 50% 2r ยท 2.0/map | 7% 3r ยท 17th ยท 1.1/map | 75% 4r ยท 5th ยท 2.0/map | โ | 37% 3r ยท 13th ยท 1.7/map | ||
| 6 gate WTA | โ | 79% 3r ยท 2nd ยท 1.5/map | 50% 6r ยท 12th ยท 3.0/map | ||||
| 16 gate WTA | 100% 3r ยท 5th ยท 1.1/map | 50% 2r ยท 2.0/map | 100% 2r ยท 0.9/map | 100% 1r ยท 0.5/map | 25% 4r ยท 22nd ยท 2.0/map | ||
| 24 gate WTA | 50% 2r ยท 1.0/map | 50% 2r ยท 1.0/map | 68% 5r ยท 5th ยท 3.4/map | 50% 2r ยท 0.9/map | 100% 1r ยท 0.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% โ a lucky 4 from 4 won't top the list.
Cores in 1200m 24 gate WTA
โ all cores- Crazy Desirewon 0 of 2 (avg 4.2%) ยท from its times 6.8%
- Nakatomi Plazawon 0 of 2 (avg 4.2%) ยท from its times 5.8%
- Lazaruswon 0 of 2 (avg 4.2%) ยท from its times 5.4%
- Virtual Insanitywon 1 of 2 (avg 4.2%) ยท from its times 5.4%
- Crazy Triumphwon 0 of 2 (avg 4.2%) ยท from its times 5.2%
- Missing in Actionwon 0 of 2 (avg 4.2%) ยท from its times 5.1%
- Platypus Nailswon 0 of 1 (avg 4.2%) ยท from its times 5.1%
- Empress of Firewon 0 of 1 (avg 4.2%) ยท from its times 5.0%
- Doechiiwon 0 of 2 (avg 4.2%) ยท from its times 4.6%
- Nothing Missingwon 0 of 2 (avg 4.2%) ยท from its times 4.3%
- The Kill Codewon 0 of 2 (avg 4.2%) ยท from its times 4.1%
- Variancewon 0 of 2 (avg 4.2%) ยท from its times 3.3%
- Fear is 4 Otherswon 0 of 1 (avg 4.2%) ยท from its times 3.0%
- Tamahagane won 0 of 1 (avg 4.2%) ยท from its times 2.5%
Glory, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Glory.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ30).