Compare with
Losing the most points
- 1000m 1v1 37% · 23rd of 26 · 11 rounds
- 2000m 6 gate madness 30% · 24th of 26 · 7 rounds
Winning the most points
- 2200m 1v1 75% · 3rd of 25 · 7 rounds
- 1800m 1v1 64% · 4th of 25 · 8 rounds
- 1000m 6 gate madness 57% · 13th of 25 · 8 rounds
Maps, best to worst
Strongest cores
- Empress of Fire1.5× avg · 11 races
- Starling Fang1.4× avg · 18 races
- Crazy Triumph1.2× avg · 19 races
Cores that need work
- Silva Surfer0.6× avg · 10 races
- Crazy Desire0.8× avg · 29 races
- The Kill Code0.9× avg · 11 races
Next match: vs Iron Horse Racing
Matchup heat map →Map plan · Power edge per map
- Miracles · pick+2.5
- Anchor+2.2
- Glory+0.0
- Measure · eliminate-12.0
Who to field on Miracles
- 2200m 24 gate madness: Daisy Tokens, Ghost Strike, Tokens
- 2000m 22 gate WTA: Tokens, Platypus Nails, Grover Cookbook
- 1800m 24 gate madness: Parinirvana , Grover Cookbook, Daisy Tokens
- 1000m 22 gate WTA: Ghost Strike, Crazy Desire, Empress of Fire
Record by map
| Map | Maps W-L | Rounds for / against |
|---|---|---|
| Anchor | 2-1 | 45 / 34 |
| Glory | 2-0 | 33 / 23 |
| Measure | 3-2 | 69 / 67 |
| Miracles | 4-0 | 64 / 36 |
Roster · 25 cores
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).