Compare with
Cores
Who 🪃EUREKA🦘 actually sent in the races that come up most this season — most-used first, with how often each core earned the point there.
| Race | 🪃EUREKA🦘 sent |
|---|---|
| 2200m 24 gate madness 1.6 per map | Getting Hammered ×80 · top 3 7Parinirvana ×80 · top 3 10Hammered Beast ×80 · top 3 11Ghost Strike ×80 · top 3 13 |
| 1000m 1v1 1.2 per map | Crazy Desire ×52 · won 29 |
| 1800m 24 gate madness 1.1 per map | Getting Hammered ×54 · top 3 6Parinirvana ×54 · top 3 5Hammered Beast ×54 · top 3 8Ghost Strike ×54 · top 3 10 |
| 2000m 6 gate WTA 1.0 per map | |
| 1000m 6 gate madness 0.8 per map | |
| 2000m 22 gate WTA 0.8 per map | Getting Hammered ×40 · won 2Parinirvana ×40 · won 2Hammered Beast ×40 · won 2Ghost Strike ×40 · won 2 |
| 1000m 22 gate WTA 0.8 per map | Crazy Desire ×42 · won 2Crazy Triumph ×42 · won 2The Kill Code ×42 · won 3Missing in Action ×42 · won 2 |
| 1600m 24 gate WTA 0.8 per map | Crazy Desire ×25 · won 1Nakatomi Plaza ×25 · won 1Getting Hammered ×25 · won 1Parinirvana ×25 · won 1 |
| 1200m 6 gate WTA 0.8 per map | Crazy Desire ×29 · won 6Crazy Triumph ×29 · won 8Missing in Action ×16 · won 3The Kill Code ×13 · won 1 |
| 1400m 1v1 0.8 per map | Nakatomi Plaza ×36 · won 14 |
×9 = sent 9 times this season; won / top 3 = how often it earned the point there. Pick a team in Compare with to see theirs alongside.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).