Team report · Lower league

Latin Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

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Latin Racing
  • Hyperstriketop 3 1 of 9 (avg 13%) · league rank Top 3% (18%)
  • Radiant Blitztop 3 2 of 8 (avg 13%) · league rank Top 7% (17%)
  • Grace to Glorytop 3 2 of 9 (avg 13%) · league rank Top 8% (17%)
  • Cryo Havoctop 3 2 of 16 (avg 13%) · league rank Top 12% (16%)
  • Better Luck Next Timetop 3 2 of 8 (avg 13%) · league rank Top 16% (15%)
  • Legacy Runnertop 3 0 of 9 (avg 13%) · league rank Top 20% (15%)
  • Creepertop 3 3 of 17 (avg 13%) · league rank Top 23% (14%)
  • Cold Rushtop 3 4 of 20 (avg 13%) · league rank Top 25% (14%)
  • Divine Riottop 3 5 of 16 (avg 13%) · league rank Top 25% (14%)
  • Forge Serpenttop 3 1 of 12 (avg 13%) · league rank Top 26% (14%)
  • Titan Magetop 3 2 of 20 (avg 13%) · league rank Top 27% (14%)
  • Edge Panthertop 3 7 of 29 (avg 13%) · league rank Top 31% (13%)
  • Hex Crushertop 3 1 of 13 (avg 13%) · league rank Top 33% (13%)
  • Mistfalltop 3 0 of 12 (avg 13%) · league rank Top 33% (13%)
  • Lightning Galetop 3 3 of 17 (avg 13%) · league rank Top 34% (13%)
  • Darling Cashtop 3 2 of 20 (avg 13%) · league rank Top 35% (13%)
  • Violet Jaguartop 3 3 of 29 (avg 13%) · league rank Top 36% (12%)
  • Cyber Overdrivetop 3 2 of 10 (avg 13%) · league rank Top 40% (12%)
  • Drift Miragetop 3 0 of 7 (avg 13%) · league rank Middle (12%)
  • Nyxaratop 3 0 of 17 (avg 13%) · league rank Middle (10%)
  • Peak Crowntop 3 3 of 23 (avg 13%) · league rank Middle (10.0%)
  • Ryuutop 3 0 of 8 (avg 13%) · league rank Middle (9.9%)
  • Blueline Rebeltop 3 1 of 13 (avg 13%) · league rank Bottom 39% (9.6%)
  • Flux Daggertop 3 0 of 3 (avg 13%) · league rank Bottom 39% (9.6%)
  • Livid Jaguartop 3 1 of 7 (avg 13%) · league rank Bottom 36% (9.2%)
  • Nervy Runnertop 3 2 of 10 (avg 13%) · league rank Bottom 36% (9.2%)
  • Brazen Mantistop 3 1 of 7 (avg 13%) · league rank Bottom 36% (9.2%)
  • Whispering Raintop 3 3 of 15 (avg 13%) · league rank Bottom 35% (9.1%)
  • Iron Dynamotop 3 2 of 30 (avg 13%) · league rank Bottom 35% (9.0%)
  • Quick Creamtop 3 0 of 8 (avg 13%) · league rank Bottom 32% (8.8%)
  • Phantom Panthertop 3 1 of 13 (avg 13%) · league rank Bottom 30% (8.6%)
  • Petal Stormtop 3 0 of 8 (avg 13%) · league rank Bottom 28% (8.4%)
  • First Lighttop 3 0 of 7 (avg 13%) · league rank Bottom 28% (8.4%)
  • Grand Nectartop 3 0 of 8 (avg 13%) · league rank Bottom 28% (8.4%)
  • Brutal Bullettop 3 2 of 20 (avg 13%) · league rank Bottom 27% (8.3%)
  • Frozen Bladetop 3 1 of 17 (avg 13%) · league rank Bottom 26% (8.2%)
  • Frost Rockettop 3 0 of 10 (avg 13%) · league rank Bottom 25% (8.0%)
  • Vivid Rebeltop 3 0 of 13 (avg 13%) · league rank Bottom 19% (7.6%)
  • Final Flashtop 3 0 of 10 (avg 13%) · league rank Bottom 13% (7.0%)
  • Twilight Havoctop 3 0 of 28 (avg 13%) · league rank Bottom 10% (6.8%)
  • Tidal Striketop 3 0 of 8 (avg 13%) · league rank Bottom 5% (6.5%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).