Team report · Lower league

Latin Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 24 gate madness

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Latin Racing
  • Scarlet Panthertop 3 2 of 6 (avg 13%) · league rank Top 10% (16%)
  • Blue Vortextop 3 0 of 4 (avg 13%) · league rank Top 11% (16%)
  • Starlinetop 3 0 of 10 (avg 13%) · league rank Top 15% (15%)
  • Cyber Overdrivetop 3 2 of 10 (avg 13%) · league rank Top 15% (15%)
  • Darling Cashtop 3 2 of 6 (avg 13%) · league rank Top 21% (14%)
  • Frost Rockettop 3 1 of 4 (avg 13%) · league rank Top 23% (14%)
  • Stormstridetop 3 2 of 6 (avg 13%) · league rank Top 29% (13%)
  • Violet Jaguartop 3 1 of 7 (avg 13%) · league rank Top 31% (13%)
  • Cinder Kingtop 3 1 of 3 (avg 13%) · league rank Top 34% (13%)
  • Nervy Runnertop 3 1 of 4 (avg 13%) · league rank Top 35% (13%)
  • Swift Fisttop 3 1 of 9 (avg 13%) · league rank Top 37% (12%)
  • Livid Jaguartop 3 2 of 10 (avg 13%) · league rank Top 39% (12%)
  • Drift Miragetop 3 2 of 3 (avg 13%) · league rank Middle (12%)
  • Legacy Runnertop 3 1 of 6 (avg 13%) · league rank Middle (12%)
  • Saberwindtop 3 0 of 3 (avg 13%) · league rank Middle (11%)
  • Divine Rushtop 3 1 of 3 (avg 13%) · league rank Middle (11%)
  • Titan Magetop 3 1 of 9 (avg 13%) · league rank Middle (11%)
  • Cold Rushtop 3 1 of 6 (avg 13%) · league rank Middle (11%)
  • Silent Bruisertop 3 0 of 9 (avg 13%) · league rank Middle (11%)
  • Whispering Raintop 3 0 of 2 (avg 13%)
  • Creepertop 3 0 of 2 (avg 13%)
  • Peak Crowntop 3 0 of 2 (avg 13%)
  • Brutal Bullettop 3 0 of 2 (avg 13%)
  • Core Oracletop 3 0 of 2 (avg 13%)
  • Diamond Hearttop 3 0 of 2 (avg 13%)
  • Grace to Glorytop 3 1 of 12 (avg 13%) · league rank Middle (11%)
  • Stormveiltop 3 1 of 6 (avg 13%) · league rank Middle (10%)
  • Edge Panthertop 3 3 of 14 (avg 13%) · league rank Middle (10%)
  • Lynx Mystictop 3 0 of 10 (avg 13%) · league rank Bottom 37% (9.8%)
  • Blueline Rebeltop 3 0 of 3 (avg 13%) · league rank Bottom 35% (9.6%)
  • Frozen Bladetop 3 1 of 12 (avg 13%) · league rank Bottom 35% (9.6%)
  • Quick Creamtop 3 0 of 3 (avg 13%) · league rank Bottom 33% (9.4%)
  • Burning Obelisktop 3 0 of 6 (avg 13%) · league rank Bottom 31% (9.2%)
  • Vivid Rebeltop 3 0 of 10 (avg 13%) · league rank Bottom 29% (8.9%)
  • Final Flashtop 3 0 of 6 (avg 13%) · league rank Bottom 19% (7.8%)
  • First Lighttop 3 0 of 2 (avg 13%) · league rank Bottom 18% (7.6%)
  • Flux Daggertop 3 0 of 6 (avg 13%) · league rank Bottom 18% (7.6%)
  • Phantom Panthertop 3 0 of 11 (avg 13%) · league rank Bottom 13% (7.2%)
  • Ashfalltop 3 0 of 3 (avg 13%) · league rank Bottom 11% (7.1%)
  • Grand Nectartop 3 0 of 3 (avg 13%) · league rank Bottom 5% (6.6%)
  • Tidal Striketop 3 0 of 3 (avg 13%) · league rank Bottom 2% (6.4%)
  • Vapor Bladetop 3 0 of 7 (avg 13%) · league rank Bottom 2% (6.3%)
  • Twilight Havoctop 3 0 of 2 (avg 13%) · league rank Bottom 2% (6.3%)
  • Phoenix Crowntop 3 0 of 3 (avg 13%) · league rank Bottom 1% (6.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).