Team report · Lower league

Latin Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 22 gate WTA

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Latin Racing
  • Starlinewon 0 of 2 (avg 4.5%) · league rank Top 9% (6.3%)
  • Scarlet Pantherwon 0 of 2 (avg 4.5%) · league rank Top 12% (6.1%)
  • Cyber Overdrivewon 4 of 10 (avg 4.5%) · league rank Top 19% (5.5%)
  • Frost Rocketwon 0 of 4 (avg 4.5%) · league rank Top 23% (5.2%)
  • Stormstridewon 0 of 6 (avg 4.5%) · league rank Top 24% (5.2%)
  • Darling Cashwon 0 of 6 (avg 4.5%) · league rank Top 29% (4.9%)
  • Nervy Runnerwon 0 of 4 (avg 4.5%) · league rank Top 30% (4.8%)
  • Cinder Kingwon 0 of 4 (avg 4.5%) · league rank Top 33% (4.5%)
  • Violet Jaguarwon 1 of 4 (avg 4.5%) · league rank Top 35% (4.5%)
  • Legacy Runnerwon 0 of 2 (avg 4.5%) · league rank Top 37% (4.4%)
  • Swift Fistwon 2 of 6 (avg 4.5%) · league rank Top 38% (4.4%)
  • Livid Jaguarwon 1 of 2 (avg 4.5%) · league rank Top 38% (4.4%)
  • Drift Miragewon 0 of 4 (avg 4.5%) · league rank Middle (4.1%)
  • Divine Rushwon 0 of 4 (avg 4.5%) · league rank Middle (3.8%)
  • Cold Rushwon 0 of 6 (avg 4.5%) · league rank Middle (3.8%)
  • Grace to Glorywon 1 of 8 (avg 4.5%) · league rank Middle (3.6%)
  • Titan Magewon 1 of 4 (avg 4.5%) · league rank Middle (3.6%)
  • Saberwindwon 0 of 4 (avg 4.5%) · league rank Middle (3.5%)
  • Stormveilwon 0 of 2 (avg 4.5%) · league rank Middle (3.5%)
  • Edge Pantherwon 0 of 12 (avg 4.5%) · league rank Bottom 40% (3.3%)
  • Silent Bruiserwon 0 of 6 (avg 4.5%) · league rank Bottom 40% (3.3%)
  • Lynx Mysticwon 1 of 14 (avg 4.5%) · league rank Bottom 35% (3.1%)
  • Quick Creamwon 0 of 4 (avg 4.5%) · league rank Bottom 34% (3.1%)
  • Frozen Bladewon 0 of 8 (avg 4.5%) · league rank Bottom 33% (3.0%)
  • Diamond Heartwon 0 of 4 (avg 4.5%) · league rank Bottom 30% (2.9%)
  • Burning Obeliskwon 0 of 2 (avg 4.5%) · league rank Bottom 30% (2.9%)
  • Vivid Rebelwon 0 of 10 (avg 4.5%) · league rank Bottom 28% (2.8%)
  • Luna Reesewon 0 of 2 (avg 4.5%) · league rank Bottom 24% (2.7%)
  • Whispering Rainwon 0 of 4 (avg 4.5%) · league rank Bottom 19% (2.5%)
  • First Lightwon 0 of 4 (avg 4.5%) · league rank Bottom 18% (2.5%)
  • Flux Daggerwon 0 of 6 (avg 4.5%) · league rank Bottom 17% (2.5%)
  • Final Flashwon 0 of 8 (avg 4.5%) · league rank Bottom 15% (2.4%)
  • Ashfallwon 0 of 4 (avg 4.5%) · league rank Bottom 14% (2.4%)
  • Peak Crownwon 0 of 4 (avg 4.5%) · league rank Bottom 13% (2.4%)
  • Phantom Pantherwon 0 of 14 (avg 4.5%) · league rank Bottom 12% (2.4%)
  • Grand Nectarwon 0 of 4 (avg 4.5%) · league rank Bottom 6% (2.3%)
  • Core Oraclewon 0 of 4 (avg 4.5%) · league rank Bottom 4% (2.3%)
  • Tidal Strikewon 0 of 4 (avg 4.5%) · league rank Bottom 2% (2.3%)
  • Vapor Bladewon 0 of 10 (avg 4.5%) · league rank Bottom 2% (2.3%)
  • Twilight Havocwon 0 of 4 (avg 4.5%) · league rank Bottom 1% (2.3%)
  • Phoenix Crownwon 0 of 4 (avg 4.5%) · league rank Bottom 1% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).