Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 16 gate WTA
✕ close- Legacy Runnerwon 0 of 3 (avg 6.3%) · league rank Top 17% (8.0%)
- Livid Jaguarwon 0 of 3 (avg 6.3%) · league rank Top 25% (7.5%)
- Flame Dashwon 0 of 1 (avg 6.3%) · league rank Top 32% (7.1%)
- Stormstridewon 1 of 3 (avg 6.3%) · league rank Middle (6.6%)
- Edge Pantherwon 0 of 7 (avg 6.3%) · league rank Middle (6.5%)
- First Lightwon 1 of 4 (avg 6.3%) · league rank Middle (6.4%)
- Creeperwon 0 of 5 (avg 6.3%) · league rank Middle (6.2%)
- Mistfallwon 0 of 3 (avg 6.3%) · league rank Middle (6.1%)
- Swift Fistwon 2 of 4 (avg 6.3%) · league rank Middle (6.0%)
- Nervy Runnerwon 0 of 1 (avg 6.3%)
- Frost Rocketwon 0 of 1 (avg 6.3%)
- Frozen Bladewon 0 of 1 (avg 6.3%)
- Iron Dynamowon 0 of 1 (avg 6.3%)
- Core Oraclewon 0 of 1 (avg 6.3%)
- Diamond Heartwon 0 of 1 (avg 6.3%)
- Final Flashwon 0 of 2 (avg 6.3%)
- Cyber Overdrivewon 0 of 2 (avg 6.3%)
- Peak Crownwon 0 of 2 (avg 6.3%)
- Divine Riotwon 0 of 1 (avg 6.3%) · league rank Middle (5.6%)
- Stormveilwon 0 of 1 (avg 6.3%) · league rank Bottom 37% (5.3%)
- Grace to Glorywon 0 of 6 (avg 6.3%) · league rank Bottom 35% (5.2%)
- Drift Miragewon 0 of 3 (avg 6.3%) · league rank Bottom 35% (5.2%)
- Lynx Mysticwon 0 of 4 (avg 6.3%) · league rank Bottom 27% (4.6%)
- Luna Reesewon 0 of 3 (avg 6.3%) · league rank Bottom 19% (4.0%)
- Phoenix Crownwon 0 of 1 (avg 6.3%) · league rank Bottom 5% (3.3%)
- Brutal Bulletwon 0 of 3 (avg 6.3%) · league rank Bottom 4% (3.3%)
- Vapor Bladewon 0 of 3 (avg 6.3%) · league rank Bottom 3% (3.2%)
- Twilight Havocwon 0 of 1 (avg 6.3%) · league rank Bottom 3% (3.2%)
- Tidal Strikewon 0 of 1 (avg 6.3%) · league rank Bottom 2% (3.2%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).