Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 24 gate WTA
✕ close- Stormveilwon 1 of 2 (avg 4.2%) · league rank Top 15% (5.3%)
- Divine Riotwon 0 of 2 (avg 4.2%) · league rank Top 31% (4.5%)
- Saberwindwon 1 of 5 (avg 4.2%) · league rank Top 39% (4.1%)
- Ryuuwon 0 of 2 (avg 4.2%)
- Reese Dylanwon 0 of 2 (avg 4.2%)
- The Ice Cream Man won 0 of 2 (avg 4.2%)
- Grand Nectarwon 0 of 2 (avg 4.2%)
- Grand Azulawon 0 of 2 (avg 4.2%)
- Fuzzy Pandawon 0 of 2 (avg 4.2%)
- Highland Trailwon 0 of 2 (avg 4.2%)
- Drift Miragewon 0 of 2 (avg 4.2%) · league rank Middle (3.7%)
- Legacy Runnerwon 0 of 2 (avg 4.2%) · league rank Middle (3.6%)
- Better Luck Next Timewon 0 of 2 (avg 4.2%) · league rank Middle (3.6%)
- Edge Pantherwon 0 of 2 (avg 4.2%) · league rank Middle (3.5%)
- First Lightwon 0 of 2 (avg 4.2%) · league rank Middle (3.3%)
- Lynx Mysticwon 0 of 5 (avg 4.2%) · league rank Bottom 39% (3.1%)
- Violet Jaguarwon 0 of 3 (avg 4.2%) · league rank Bottom 38% (3.0%)
- Grace to Glorywon 1 of 3 (avg 4.2%) · league rank Bottom 36% (3.0%)
- Quick Creamwon 0 of 4 (avg 4.2%) · league rank Bottom 33% (2.9%)
- Vivid Rebelwon 0 of 3 (avg 4.2%) · league rank Bottom 29% (2.7%)
- Hex Crusherwon 0 of 3 (avg 4.2%) · league rank Bottom 28% (2.7%)
- Luna Reesewon 0 of 5 (avg 4.2%) · league rank Bottom 26% (2.6%)
- Nyxarawon 0 of 2 (avg 4.2%) · league rank Bottom 21% (2.4%)
- Petal Stormwon 0 of 2 (avg 4.2%) · league rank Bottom 20% (2.4%)
- Blueline Rebelwon 0 of 3 (avg 4.2%) · league rank Bottom 16% (2.3%)
- Whispering Rainwon 0 of 2 (avg 4.2%) · league rank Bottom 15% (2.2%)
- Flame Dashwon 0 of 2 (avg 4.2%) · league rank Bottom 8% (2.1%)
- Ashfallwon 0 of 2 (avg 4.2%) · league rank Bottom 8% (2.1%)
- Dark Inheritancewon 0 of 3 (avg 4.2%) · league rank Bottom 7% (2.1%)
- Burning Obeliskwon 0 of 3 (avg 4.2%) · league rank Bottom 7% (2.1%)
- Vapor Bladewon 0 of 3 (avg 4.2%) · league rank Bottom 4% (2.1%)
- Bold Nexuswon 0 of 3 (avg 4.2%) · league rank Bottom 2% (2.1%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).