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Latin Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 22 gate WTA

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Latin Racing
  • Forge Serpentwon 1 of 3 (avg 4.5%) · league rank Top 12% (6.4%)
  • Flame Dashwon 0 of 2 (avg 4.5%) · league rank Top 20% (5.6%)
  • Legacy Runnerwon 0 of 2 (avg 4.5%) · league rank Top 21% (5.5%)
  • Cryo Havocwon 0 of 3 (avg 4.5%) · league rank Top 26% (5.1%)
  • Lightning Galewon 1 of 2 (avg 4.5%) · league rank Top 28% (4.9%)
  • Hex Crusherwon 1 of 5 (avg 4.5%) · league rank Top 29% (4.9%)
  • Stormstridewon 0 of 3 (avg 4.5%) · league rank Top 35% (4.5%)
  • Stormveilwon 1 of 2 (avg 4.5%) · league rank Top 38% (4.3%)
  • Reese Dylanwon 0 of 2 (avg 4.5%)
  • The Ice Cream Man won 0 of 2 (avg 4.5%)
  • Grand Nectarwon 0 of 2 (avg 4.5%)
  • Fuzzy Pandawon 0 of 2 (avg 4.5%)
  • Highland Trailwon 0 of 2 (avg 4.5%)
  • Mistfallwon 0 of 3 (avg 4.5%) · league rank Top 39% (4.3%)
  • Titan Magewon 0 of 5 (avg 4.5%) · league rank Middle (4.2%)
  • Petal Stormwon 0 of 2 (avg 4.5%) · league rank Middle (4.1%)
  • Radiant Blitzwon 0 of 2 (avg 4.5%) · league rank Middle (3.7%)
  • Nyxarawon 0 of 5 (avg 4.5%) · league rank Middle (3.7%)
  • First Lightwon 0 of 2 (avg 4.5%) · league rank Middle (3.6%)
  • Flux Daggerwon 0 of 3 (avg 4.5%) · league rank Middle (3.3%)
  • Burning Obeliskwon 0 of 3 (avg 4.5%) · league rank Middle (3.1%)
  • Quick Creamwon 0 of 4 (avg 4.5%) · league rank Bottom 39% (3.0%)
  • Luna Reesewon 1 of 5 (avg 4.5%) · league rank Bottom 37% (2.9%)
  • Grand Azulawon 0 of 2 (avg 4.5%) · league rank Bottom 33% (2.8%)
  • Ryuuwon 0 of 4 (avg 4.5%) · league rank Bottom 24% (2.5%)
  • Tidal Strikewon 0 of 5 (avg 4.5%) · league rank Bottom 13% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).