Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1400m 16 gate WTA
✕ close- Divine Riotwon 0 of 4 (avg 6.3%) · league rank Top 33% (6.7%)
- Saberwindwon 2 of 4 (avg 6.3%) · league rank Top 40% (6.3%)
- Ryuuwon 0 of 2 (avg 6.3%)
- Quick Creamwon 0 of 2 (avg 6.3%)
- Reese Dylanwon 0 of 2 (avg 6.3%)
- The Ice Cream Man won 0 of 2 (avg 6.3%)
- Grand Azulawon 0 of 2 (avg 6.3%)
- Drift Miragewon 0 of 4 (avg 6.3%) · league rank Middle (5.7%)
- Legacy Runnerwon 1 of 2 (avg 6.3%) · league rank Middle (5.6%)
- Edge Pantherwon 0 of 2 (avg 6.3%) · league rank Middle (5.5%)
- First Lightwon 0 of 4 (avg 6.3%) · league rank Bottom 40% (5.3%)
- Lynx Mysticwon 1 of 10 (avg 6.3%) · league rank Bottom 35% (4.9%)
- Violet Jaguarwon 0 of 6 (avg 6.3%) · league rank Bottom 33% (4.8%)
- Vivid Rebelwon 1 of 6 (avg 6.3%) · league rank Bottom 27% (4.4%)
- Hex Crusherwon 0 of 6 (avg 6.3%) · league rank Bottom 24% (4.2%)
- Luna Reesewon 1 of 8 (avg 6.3%) · league rank Bottom 23% (4.1%)
- Nyxarawon 0 of 4 (avg 6.3%) · league rank Bottom 20% (3.9%)
- Petal Stormwon 0 of 4 (avg 6.3%) · league rank Bottom 18% (3.8%)
- Whispering Rainwon 0 of 4 (avg 6.3%) · league rank Bottom 16% (3.7%)
- Blueline Rebelwon 0 of 6 (avg 6.3%) · league rank Bottom 15% (3.6%)
- Fuzzy Pandawon 0 of 4 (avg 6.3%) · league rank Bottom 11% (3.4%)
- Ashfallwon 0 of 4 (avg 6.3%) · league rank Bottom 7% (3.3%)
- Grand Nectarwon 0 of 4 (avg 6.3%) · league rank Bottom 4% (3.2%)
- Highland Trailwon 0 of 4 (avg 6.3%) · league rank Bottom 4% (3.2%)
- Vapor Bladewon 0 of 6 (avg 6.3%) · league rank Bottom 4% (3.2%)
- Bold Nexuswon 0 of 6 (avg 6.3%) · league rank Bottom 2% (3.2%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).