Compare with
Losing the most points
- 1400m 22 gate WTA 37% · 23rd of 30 · 12 rounds
- 1400m 24 gate madness 43% · 21st of 31 · 14 rounds
- 1000m 24 gate madness 43% · 18th of 30 · 7 rounds
Winning the most points
- 1800m 24 gate madness 76% · 2nd of 31 · 23 rounds
- 2200m 24 gate madness 62% · 11th of 33 · 35 rounds
- 2000m 22 gate WTA 61% · 10th of 33 · 24 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Cores in 1200m 22 gate WTA
← all coresLatin Racing
- Legacy Runnerbeats 71% · 4 races · 1 won · 2 top 3
- Saberwindbeats 65% · 10 races · 1 won · 2 top 3
- Lynx Mysticbeats 65% · 4 races · 0 won · 0 top 3
- Stormveilbeats 62% · 6 races · 0 won · 1 top 3
- Burning Obeliskbeats 60% · 6 races · 0 won · 1 top 3
- Divine Rushbeats 61% · 4 races · 1 won · 1 top 3
- Bold Nexusbeats 57% · 6 races · 0 won · 0 top 3
- Swift Fistbeats 54% · 4 races · 0 won · 1 top 3
- First Lightbeats 52% · 4 races · 0 won · 1 top 3
- Livid Jaguarbeats 52% · 6 races · 2 won · 3 top 3
- Titan Magebeats 51% · 4 races · 1 won · 2 top 3
- Reese Dylanbeats 50% · 4 races · 1 won · 1 top 3
- Tidal Strikebeats 47% · 10 races · 0 won · 0 top 3
- Ryuubeats 43% · 2 races · 0 won · 0 top 3
- Highland Trailbeats 44% · 4 races · 0 won · 0 top 3
- Grand Nectarbeats 43% · 8 races · 0 won · 1 top 3
- Twilight Havocbeats 42% · 6 races · 0 won · 0 top 3
- Cinder Kingbeats 40% · 4 races · 0 won · 0 top 3
- Grand Azulabeats 36% · 2 races · 0 won · 0 top 3
- Fuzzy Pandabeats 39% · 4 races · 0 won · 0 top 3
- Phoenix Crownbeats 39% · 4 races · 0 won · 0 top 3
- Flux Daggerbeats 40% · 6 races · 0 won · 1 top 3
- Edge Pantherbeats 40% · 10 races · 0 won · 1 top 3
- Ashfallbeats 37% · 4 races · 0 won · 0 top 3
- Vapor Bladebeats 37% · 6 races · 0 won · 0 top 3
- Luna Reesebeats 35% · 4 races · 0 won · 0 top 3
- The Ice Cream Man beats 30% · 4 races · 0 won · 0 top 3
- Stormstridebeats 33% · 6 races · 1 won · 1 top 3
- Quick Creambeats 31% · 8 races · 0 won · 0 top 3
Miracles, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Miracles.
12000m 22 gate WTA100%61%
22200m 24 gate madness100%62%
31000m 22 gate WTA100%53%
42200m 24 gate madness100%62%
52000m 22 gate WTA100%61%
61800m 24 gate madness100%76%
71600m 22 gate WTA100%50%
81400m 24 gate madness100%43%
91200m 22 gate WTA100%58%
102200m 24 gate madness100%62%
111400m 22 gate WTA100%37%
121000m 24 gate madness100%43%
132200m 22 gate WTA100%71%
141400m 24 gate madness100%43%
151600m 22 gate WTA100%50%
161800m 24 gate madness100%76%
172000m 22 gate WTA100%61%
182200m 24 gate madness99%62%
191200m 22 gate WTA92%58%
202200m 24 gate madness86%62%
211000m 22 gate WTA80%53%
221800m 24 gate madness75%76%
231000m 22 gate WTA65%53%
241200m 24 gate madness59%40%
251400m 22 gate WTA54%37%
261600m 24 gate madness48%0%
271000m 22 gate WTA36%53%
281800m 24 gate madness28%76%
292000m 22 gate WTA20%61%
302200m 24 gate madness13%62%
311800m 22 gate WTA6%—
322200m 24 gate madness6%62%
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).