Team report · Lower league

Latin Racing

Power 48.7 · #28 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 27% · 32nd of 37 · 15 rounds
  • 1200m 4 gate WTA 27% · 35th of 37 · 15 rounds
  • 2000m 1v1 33% · 31st of 37 · 16 rounds
Winning the most points
  • 1200m 6 gate WTA 80% · 1st of 37 · 15 rounds
  • 2000m 12 gate madness 60% · 12th of 40 · 30 rounds
  • 1800m 6 gate madness 65% · 6th of 39 · 23 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Cores in 1600m 6 gate madness

← all cores
Latin Racing

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%40%
22200m 6 gate WTA100%41%
31000m 1v1100%33%
42200m 6 gate madness100%33%
52000m 12 gate madness100%60%
61800m 24 gate madness100%27%
71600m 4 gate WTA100%60%
81200m 6 gate WTA100%80%
91600m 1v1100%47%
101000m 6 gate madness100%40%
111400m 12 gate madness100%33%
121000m 24 gate madness100%60%
131200m 4 gate WTA100%27%
142000m 6 gate WTA100%40%
151600m 1v1100%47%
161800m 6 gate madness100%65%
172000m 12 gate madness100%60%
182200m 24 gate madness99%51%
191800m 4 gate WTA99%53%
201800m 6 gate WTA98%67%
212000m 1v196%33%
221600m 6 gate madness91%33%
231000m 12 gate madness82%43%
241200m 24 gate madness77%50%
251400m 4 gate WTA68%50%
261600m 6 gate WTA58%64%
271400m 1v149%36%
281800m 6 gate madness38%65%
291800m 12 gate madness30%60%
302200m 24 gate madness19%51%
311800m 4 gate WTA11%53%
322200m 6 gate WTA11%41%
332000m 1v17%33%
341800m 6 gate madness7%65%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).