Team report · Lower league

Latin Racing

Power 48.7 · #28 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1800m 24 gate madness 27% · 32nd of 37 · 15 rounds
  • 1200m 4 gate WTA 27% · 35th of 37 · 15 rounds
  • 2000m 1v1 33% · 31st of 37 · 16 rounds
Winning the most points
  • 1200m 6 gate WTA 80% · 1st of 37 · 15 rounds
  • 2000m 12 gate madness 60% · 12th of 40 · 30 rounds
  • 1800m 6 gate madness 65% · 6th of 39 · 23 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Each core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.

Latin Racing
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map2000m1v1avg 50% · 1.0/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map
Forge Serpent
29%
top 3 6/14
52%
49%
16%
top 3 2/17
20%
won 2/7
26%
52%
won 4/10
—
—
28%
won 2/9
Titan Mage
23%
54%
57%
top 3 9/12
13%
top 3 3/15
18%
29%
52%
49%
26%
24%
Legacy Runner
26%
top 3 1/12
51%
50%
top 3 4/10
14%
top 3 2/8
18%
27%
49%
50%
24%
top 3 2/6
25%
Edge Panther
27%
top 3 4/12
51%
49%
top 3 0/4
9.7%
top 3 0/5
14%
25%
51%
46%
23%
top 3 0/10
26%
Livid Jaguar
29%
top 3 13/26
50%
won 1/6
46%
13%
top 3 2/17
17%
21%
51%
43%
23%
28%
won 0/1
Violet Jaguar
22%
53%
51%
top 3 3/4
13%
top 3 3/13
17%
26%
won 1/1
48%
50%
22%
top 3 2/6
22%
Frozen Blade
—
51%
44%
top 3 3/6
11%
top 3 0/1
16%
won 1/1
20%
—
51%
23%
top 3 2/7
—
Cyber Overdrive
—
50%
won 5/8
48%
—
—
24%
won 3/4
—
48%
25%
top 3 0/3
—
Iron Dynamo
20%
top 3 1/8
50%
44%
8.8%
top 3 1/10
13%
won 0/7
21%
won 0/4
46%
won 0/3
—
—
21%
won 2/3
Grace to Glory
32%
47%
56%
top 3 10/14
15%
top 3 2/4
20%
30%
56%
50%
22%
top 3 3/6
31%
Stormstride
17%
52%
—
12%
top 3 0/8
16%
won 1/7
—
40%
50%
won 2/9
27%
17%
Mistfall
30%
top 3 2/12
50%
54%
13%
top 3 1/5
17%
27%
54%
34%
23%
29%
won 0/6
Peak Crown
25%
top 3 2/6
49%
50%
top 3 4/6
14%
top 3 1/5
19%
won 2/7
23%
50%
—
20%
25%
First Light
21%
top 3 1/6
51%
won 7/12
44%
11%
top 3 0/9
15%
20%
50%
45%
24%
top 3 1/1
22%
Creeper
24%
top 3 1/6
55%
58%
9.1%
top 3 1/6
14%
won 0/4
30%
49%
50%
29%
24%
won 1/3
Flux Dagger
26%
top 3 4/20
52%
51%
10%
top 3 0/9
15%
24%
53%
—
—
26%
won 1/4
Lightning Gale
18%
—
51%
top 3 1/2
14%
top 3 3/8
19%
won 0/7
26%
won 1/9
42%
—
—
19%
Frost Rocket
—
49%
42%
top 3 4/6
9.5%
top 3 0/1
14%
19%
—
48%
24%
top 3 1/3
—
Cryo Havoc
29%
48%
55%
top 3 1/1
15%
top 3 3/13
19%
won 0/1
29%
won 3/10
53%
—
—
28%
Swift Fist
25%
50%
54%
★18%
★22%
29%
50%
49%
—
25%
Starline
—
50%
—
10%
top 3 0/5
14%
—
—
46%
21%
—
Final Flash
—
51%
50%
—
—
21%
—
52%
won 2/3
22%
top 3 0/4
—
Nyxara
29%
top 3 1/4
—
53%
12%
top 3 1/10
17%
won 1/2
25%
56%
51%
20%
top 3 1/8
29%
Vivid Rebel
—
54%
40%
7.3%
11%
18%
—
48%
22%
top 3 2/6
—
Phantom Panther
20%
53%
56%
—
—
25%
49%
47%
19%
top 3 0/4
21%
Darling Cash
29%
top 3 4/6
—
47%
top 3 1/1
16%
top 3 1/5
20%
24%
53%
48%
24%
28%
Cold Rush
29%
top 3 3/8
—
54%
17%
top 3 2/5
21%
won 1/3
28%
52%
won 1/1
44%
27%
28%
Divine Riot
26%
50%
won 1/4
55%
9.5%
top 3 0/8
13%
28%
52%
51%
26%
top 3 1/2
26%
Nervy Runner
—
51%
46%
—
—
21%
—
49%
26%
top 3 1/3
—
Hex Crusher
26%
top 3 5/12
45%
45%
13%
top 3 0/6
17%
24%
50%
—
19%
26%
Lynx Mystic
—
47%
—
—
—
—
—
46%
23%
top 3 1/5
—
Twilight Havoc
17%
48%
52%
top 3 0/1
6.4%
top 3 0/7
10%
22%
won 0/3
48%
46%
14%
19%
Luna Reese
23%
45%
44%
8.9%
top 3 0/9
13%
20%
48%
43%
19%
23%
Drift Mirage
—
46%
46%
13%
19%
23%
—
47%
won 0/2
24%
top 3 1/2
—
Silent Bruiser
—
45%
46%
9.5%
14%
23%
—
49%
17%
top 3 0/3
—
Stormveil
22%
44%
—
12%
top 3 1/2
15%
—
43%
45%
27%
21%
Hyperstrike
26%
56%
54%
13%
17%
30%
52%
46%
25%
26%
Scarlet Panther
—
51%
—
—
—
—
—
48%
★31%
—
Brutal Bullet
19%
50%
57%
7.0%
top 3 0/5
12%
won 0/1
25%
52%
46%
—
22%
Quick Cream
21%
top 3 0/4
46%
42%
9.3%
top 3 0/2
14%
20%
47%
won 0/2
39%
20%
21%
won 0/2
Vapor Blade
—
47%
49%
—
—
21%
—
45%
17%
top 3 0/6
—
Blueline Rebel
20%
top 3 0/6
52%
57%
8.8%
13%
26%
49%
48%
19%
22%
Blue Vortex
—
—
—
13%
top 3 1/5
17%
—
—
★57%
28%
—
Vespera
21%
top 3 1/6
52%
—
8.0%
top 3 0/4
14%
—
52%
—
—
23%
Petal Storm
18%
top 3 0/4
—
49%
12%
top 3 0/2
16%
22%
43%
—
18%
19%
won 0/2
Flame Dash
★34%
52%
46%
15%
top 3 0/2
20%
won 0/2
21%
★56%
—
16%
★32%
Tidal Strike
21%
top 3 0/4
46%
45%
6.9%
top 3 1/2
12%
18%
53%
—
—
23%
Saberwind
—
48%
44%
—
—
20%
—
49%
26%
top 3 1/2
—
Ashfall
—
—
—
—
—
—
—
44%
17%
top 3 0/2
—
Whispering Rain
—
★57%
51%
7.3%
top 3 0/1
12%
23%
—
51%
23%
—
Ryuu
20%
top 3 0/4
46%
47%
7.7%
top 3 0/2
12%
22%
47%
46%
16%
21%
Grand Nectar
17%
43%
48%
top 3 1/2
7.6%
top 3 0/2
12%
22%
45%
42%
15%
18%
Phoenix Crown
—
50%
—
—
—
—
—
46%
—
—
Core Oracle
—
53%
—
—
—
—
—
47%
won 1/1
18%
top 3 0/1
—
Radiant Blitz
20%
—
★61%
12%
top 3 0/2
16%
won 0/2
★32%
46%
—
—
21%
Better Luck Next Time
30%
—
55%
—
—
29%
won 1/2
55%
—
23%
29%
Cinder King
—
—
—
—
—
—
—
51%
25%
—
Divine Rush
—
52%
—
—
—
—
—
45%
—
—
Burning Obelisk
—
45%
40%
10%
15%
18%
—
—
15%
—
Diamond Heart
—
43%
—
—
—
—
—
50%
24%
—
Brazen Mantis
—
—
55%
—
—
25%
won 0/1
—
—
—
—

Cores in 1200m 6 gate madness

← all cores
Latin Racing

No races in this segment.

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%40%
22200m 6 gate WTA100%41%
31000m 1v1100%33%
42200m 6 gate madness100%33%
52000m 12 gate madness100%60%
61800m 24 gate madness100%27%
71600m 4 gate WTA100%60%
81200m 6 gate WTA100%80%
91600m 1v1100%47%
101000m 6 gate madness100%40%
111400m 12 gate madness100%33%
121000m 24 gate madness100%60%
131200m 4 gate WTA100%27%
142000m 6 gate WTA100%40%
151600m 1v1100%47%
161800m 6 gate madness100%65%
172000m 12 gate madness100%60%
182200m 24 gate madness99%51%
191800m 4 gate WTA99%53%
201800m 6 gate WTA98%67%
212000m 1v196%33%
221600m 6 gate madness91%33%
231000m 12 gate madness82%43%
241200m 24 gate madness77%50%
251400m 4 gate WTA68%50%
261600m 6 gate WTA58%64%
271400m 1v149%36%
281800m 6 gate madness38%65%
291800m 12 gate madness30%60%
302200m 24 gate madness19%51%
311800m 4 gate WTA11%53%
322200m 6 gate WTA11%41%
332000m 1v17%33%
341800m 6 gate madness7%65%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).