Compare with
Power
49.5
24th of 40 on Glory
Standings
—
Matches
—
Next match
None scheduled
Best map
Glory
Power 49.5 · 24th · 8–4
Worst map
Miracles
Power 39.5 · 32nd · 2–8
Average
Measure
Power 48.7 · 28th · 6–9
Below average
Anchor
Power 41.2 · 37th · 0–7
Where do we lose the most points?
1400m 16 gate WTA38%
1400m 24 gate WTA25%
1200m 6 gate WTA43%
Where we win them
1400m 4 gate WTA81%
2000m 6 gate WTA61%
1800m 4 gate WTA64%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
About average
52% of rounds · 17th of 40 · 40 rounds
0%league average 50%100%
Which cores are costing us?
Vapor Blade0.0× avg
Twilight Havoc0.0× avg
Brutal Bullet0.0× avg
Carrying us
Hex Crusher2.2× avg
Swift Fist2.0× avg
First Light1.9× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Edge Panther30 races · 4 wins
Cyber Overdrive22 races · 1 win
Creeper22 races · 1 win
Lynx Mystic20 races · 1 win
› Roster · 25 coresby distance type
Sprint · 6
- She’s ExtremeSprint
- Solar SurgeSprint-Mid
- Scarlet PantherSprint
- Frost RocketSprint-Mid
- Drift MirageSprint-Mid
- Cursed MonolithSprint
Mid · 5
- ZoeyMid
- Legacy RunnerMid
- Nova NectarMid
- Violet JaguarMid
- StarlineAll-Rounder
Marathon · 14
- Swift FistMarathon
- Phantom PantherMid-Marathon
- Livid JaguarMarathon
- Final MasqueradeMid-Marathon
- Angry Dan isn't FunMid-Marathon
- Flame DashMarathon
- Forge SerpentMid-Marathon
- First LightMid-Marathon
- Flux DaggerMid-Marathon
- Better Luck Next TimeMid-Marathon
- Grand AzulaMarathon
- SpellbreakerMid-Marathon
- Peak CrownMarathon
- Zero MercyMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).