Team report · Lower league

Bo Nix MVP

Power 52.3 · #18 of 40 on Measure · Power Rankings
Compare with
Losing the most points
  • 1000m 12 gate madness 10% · 35th of 35 · 10 rounds
  • 1200m 24 gate madness 10% · 34th of 35 · 10 rounds
  • 1400m 12 gate madness 30% · 33rd of 37 · 10 rounds
Winning the most points
  • 2000m 6 gate WTA 80% · 2nd of 37 · 10 rounds
  • 1600m 6 gate madness 80% · 1st of 37 · 10 rounds
  • 1600m 1v1 60% · 10th of 40 · 20 rounds

Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.

Roster fit · Measure

The races that come up most on Measure, most frequent first

Where each core ranks among every Pro League core in that race, from its league times (★ = best on the roster); underneath, its real record there this season. Green = higher in the league, red = lower, Middle = 40–60%. Read down a column to pick who runs it.

Bo Nix MVP
Core2000m12 gate madnessavg 25% · 2.0/map1600m1v1avg 50% · 2.0/map1800m6 gate madnessavg 50% · 1.4/map2200m24 gate madnessavg 13% · 1.2/map2200m6 gate WTAavg 17% · 1.1/map1800m4 gate WTAavg 25% · 1.1/map2000m1v1avg 50% · 1.0/map1000m1v1avg 50% · 1.0/map1400m12 gate madnessavg 25% · 1.0/map2000m4 gate WTAavg 25% · 1.0/map
FRKN Bananas
Top 25%
top 3 7/20
Middle
Top 13%
top 3 5/10
Middle
top 3 1/13
Top 30%
Middle
won 2/10
★Top 1%
won 6/10
Bottom 17%
Bottom 5%
Top 17%
won 4/10
Wanted Dead Or A Wild
Top 12%
top 3 7/20
Bottom 38%
Top 14%
top 3 4/10
Top 4%
top 3 4/13
Top 4%
★Top 10%
won 3/10
Top 15%
Bottom 30%
Top 34%
Top 13%
won 3/10
Might As Well Give It A Go
Top 19%
Middle
Bottom 29%
Middle
top 3 4/13
Bottom 39%
Middle
Top 29%
Top 24%
won 5/10
Top 13%
top 3 0/10
Top 19%
Odins Vault
★Top 5%
top 3 4/20
Bottom 25%
Top 27%
★Top 4%
top 3 4/13
★Top 4%
won 4/10
Top 16%
Top 12%
Bottom 23%
Bottom 31%
★Top 5%
Roobet
Bottom 30%
★Top 2%
won 12/20
Top 4%
top 3 1/1
Bottom 14%
top 3 0/13
Bottom 28%
Middle
Top 30%
Middle
Bottom 36%
top 3 3/10
Middle
Itero
Middle
Top 28%
Top 28%
top 3 0/1
Middle
top 3 0/13
Middle
Top 33%
Top 30%
Bottom 28%
Middle
top 3 1/10
Middle
If This Suck I Blame MRNFT
Top 26%
top 3 6/20
Bottom 15%
Bottom 27%
Top 12%
top 3 2/13
Top 13%
won 1/10
Middle
Top 39%
Bottom 18%
Bottom 40%
Top 26%
God Let Me Be Back
Top 13%
top 3 6/20
Bottom 19%
Top 32%
Top 13%
top 3 4/13
Top 15%
won 0/10
Top 21%
Top 24%
Bottom 36%
Middle
Top 13%
Fighter Pit
Bottom 9%
top 3 0/10
Top 8%
Middle
top 3 8/17
Bottom 4%
top 3 0/13
Bottom 10%
Bottom 20%
Bottom 34%
Middle
Bottom 20%
Bottom 15%
Captain Death
Bottom 3%
Bottom 34%
Bottom 18%
Bottom 8%
Bottom 8%
won 0/2
Bottom 11%
Bottom 10%
Top 16%
Middle
Bottom 4%
Supersized
Middle
Top 9%
★Top 2%
top 3 0/1
Bottom 25%
top 3 0/13
Bottom 38%
Top 32%
Top 27%
Middle
Bottom 12%
top 3 1/10
Middle
Five Horseman
Middle
Top 27%
Middle
top 3 4/7
Top 32%
top 3 2/13
Top 36%
Top 28%
Bottom 35%
Top 16%
★Top 10%
Middle
Dr. Rock & the Riff Reactor
Bottom 25%
Bottom 14%
Bottom 17%
Bottom 17%
Bottom 14%
won 0/2
Bottom 26%
Bottom 22%
★Top 9%
Middle
top 3 4/10
Bottom 23%
Flight Mode
Bottom 23%
top 3 0/10
Bottom 13%
Bottom 9%
Bottom 19%
Bottom 15%
Bottom 10%
Bottom 15%
won 0/1
Middle
Middle
top 3 2/10
Bottom 19%
Zeus vs Hades – Gods of War
Bottom 1%
Bottom 18%
Bottom 7%
top 3 2/7
Bottom 2%
top 3 0/13
Bottom 2%
Bottom 4%
Bottom 7%
Top 23%
Bottom 9%
Bottom 2%
Immortal Desire
Bottom 19%
Bottom 14%
Bottom 9%
Bottom 22%
Bottom 18%
Bottom 12%
won 0/2
Bottom 12%
Middle
Bottom 37%
Bottom 16%
If Suck Blame Myself
Middle
Top 35%
Top 26%
Middle
Middle
Top 22%
won 1/2
Bottom 39%
Middle
Middle
Middle
If Sucks Blame TPJunkie
Bottom 1%
Bottom 13%
Bottom 9%
Bottom 2%
Bottom 2%
won 0/2
Bottom 5%
Bottom 5%
Middle
Bottom 12%
Bottom 2%

Cores in 1200m 4 gate WTA

← all cores
Bo Nix MVP

Measure, round by round

The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.

12000m 4 gate WTA100%70%
22200m 6 gate WTA100%49%
31000m 1v1100%50%
42200m 6 gate madness100%60%
52000m 12 gate madness100%50%
61800m 24 gate madness100%50%
71600m 4 gate WTA100%40%
81200m 6 gate WTA100%60%
91600m 1v1100%60%
101000m 6 gate madness100%60%
111400m 12 gate madness100%30%
121000m 24 gate madness100%30%
131200m 4 gate WTA100%50%
142000m 6 gate WTA100%80%
151600m 1v1100%60%
161800m 6 gate madness100%37%
172000m 12 gate madness100%50%
182200m 24 gate madness99%68%
191800m 4 gate WTA99%50%
201800m 6 gate WTA98%30%
212000m 1v196%60%
221600m 6 gate madness91%80%
231000m 12 gate madness82%10%
241200m 24 gate madness77%10%
251400m 4 gate WTA68%40%
261600m 6 gate WTA58%44%
271400m 1v149%50%
281800m 6 gate madness38%37%
291800m 12 gate madness30%17%
302200m 24 gate madness19%68%
311800m 4 gate WTA11%50%
322200m 6 gate WTA11%49%
332000m 1v17%60%
341800m 6 gate madness7%37%

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).