Compare with
Power
46.6
24th of 33 on Anchor
Standings
—
Matches
—
Next match
None scheduled
Best map
Glory
Power 47.4 · 21st · 1–6
Worst map
Miracles
Power 35.5 · 28th · 2–1
Below average
Measure
Power 46.9 · 21st · 2–4
Below average
Anchor
Power 46.6 · 24th · 2–3
Where do we lose the most points?
2200m 1v123%
2200m 6 gate madness12%
1000m 1v143%
Where we win them
1600m 6 gate madness71%
1200m 6 gate madness58%
1000m 6 gate madness56%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
43% of rounds · 25th of 33 · 19 rounds
0%league average 50%100%
Which cores are costing us?
Fighter Pit0.3× avg
Zeus vs Hades – Gods of War0.5× avg
Immortal Desire0.7× avg
Carrying us
God Let Me Be Back1.6× avg
Roobet1.3× avg
Five Horseman1.2× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Wanted Dead Or A Wild4 races · 1 win
FRKN Bananas4 races · 1 win
Five Horseman4 races · 1 win
Dr. Rock & the Riff Reactor4 races · 3 wins
› Roster · 13 coresby distance type
Sprint · 4
- Might As Well Give It A GoSprint
- Zeus vs Hades – Gods of WarSprint
- Player456Sprint-Mid
- Fury Of AnubisSprint-Mid
Mid · 1
Marathon · 8
- God Let Me Be BackMarathon
- If This Suck I Blame MRNFTMarathon
- SupersizedMid-Marathon
- IteroMid-Marathon
- Retro GangMarathon
- HildaMid-Marathon
- Lokis VaultMarathon
- Waylanders CupMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).