Team report · all teams · alpha

KING SHELDIKAR

Power 59.9 · #5 of 34 · Power Rankings
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Rounds won by segment

Win % · green above the 50% league average, red below · rank in the league

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1400m 24 gate madness

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KING SHELDIKAR
  • She So Finetop 3 4 of 18 (avg 13%) · league rank Top 3% (18%)
  • Big Bad Berthatop 3 6 of 18 (avg 13%) · league rank Top 9% (16%)
  • Despacitatop 3 1 of 10 (avg 13%) · league rank Top 10% (16%)
  • Metabolictop 3 3 of 18 (avg 13%) · league rank Top 12% (16%)
  • Age of Aquariustop 3 2 of 18 (avg 13%) · league rank Top 15% (15%)
  • Bertha The Bullytop 3 2 of 18 (avg 13%) · league rank Top 15% (15%)
  • Big Bad Berttop 3 2 of 18 (avg 13%) · league rank Top 16% (15%)
  • Zimride1top 3 1 of 10 (avg 13%) · league rank Top 20% (15%)
  • Working Girltop 3 1 of 18 (avg 13%) · league rank Top 20% (14%)
  • Psychedelictop 3 1 of 18 (avg 13%) · league rank Top 34% (13%)
  • Devils Towertop 3 1 of 18 (avg 13%) · league rank Middle (12%)
  • Water Bugtop 3 0 of 8 (avg 13%) · league rank Middle (11%)
  • Big Bold Berttop 3 2 of 18 (avg 13%) · league rank Bottom 27% (9.1%)
  • Chertop 3 0 of 8 (avg 13%) · league rank Bottom 13% (7.2%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).